1// Random number generator - requires a PRNG backend, e.g. prng4.js 2 3// For best results, put code like 4// <body onClick='rng_seed_time();' onKeyPress='rng_seed_time();'> 5// in your main HTML document. 6 7var rng_state; 8var rng_pool; 9var rng_pptr; 10 11// Mix in a 32-bit integer into the pool 12function rng_seed_int(x) { 13 rng_pool[rng_pptr++] ^= x & 255; 14 rng_pool[rng_pptr++] ^= (x >> 8) & 255; 15 rng_pool[rng_pptr++] ^= (x >> 16) & 255; 16 rng_pool[rng_pptr++] ^= (x >> 24) & 255; 17 if(rng_pptr >= rng_psize) rng_pptr -= rng_psize; 18} 19 20// Mix in the current time (w/milliseconds) into the pool 21function rng_seed_time() { 22 rng_seed_int(new Date().getTime()); 23} 24 25// Initialize the pool with junk if needed. 26if(rng_pool == null) { 27 rng_pool = new Array(); 28 rng_pptr = 0; 29 var t; 30 if(navigator.appName == "Netscape" && navigator.appVersion < "5" && window.crypto) { 31 // Extract entropy (256 bits) from NS4 RNG if available 32 var z = window.crypto.random(32); 33 for(t = 0; t < z.length; ++t) 34 rng_pool[rng_pptr++] = z.charCodeAt(t) & 255; 35 } 36 while(rng_pptr < rng_psize) { // extract some randomness from Math.random() 37 t = Math.floor(65536 * Math.random()); 38 rng_pool[rng_pptr++] = t >>> 8; 39 rng_pool[rng_pptr++] = t & 255; 40 } 41 rng_pptr = 0; 42 rng_seed_time(); 43 //rng_seed_int(window.screenX); 44 //rng_seed_int(window.screenY); 45} 46 47function rng_get_byte() { 48 if(rng_state == null) { 49 rng_seed_time(); 50 rng_state = prng_newstate(); 51 rng_state.init(rng_pool); 52 for(rng_pptr = 0; rng_pptr < rng_pool.length; ++rng_pptr) 53 rng_pool[rng_pptr] = 0; 54 rng_pptr = 0; 55 //rng_pool = null; 56 } 57 // TODO: allow reseeding after first request 58 return rng_state.next(); 59} 60 61function rng_get_bytes(ba) { 62 var i; 63 for(i = 0; i < ba.length; ++i) ba[i] = rng_get_byte(); 64} 65 66function SecureRandom() {} 67 68SecureRandom.prototype.nextBytes = rng_get_bytes;
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.