1/* 2 ---------------------------------------------------------- 3 GeneralMIDI 4 ---------------------------------------------------------- 5*/ 6 7(function(root) { 'use strict'; 8 9 root.GM = (function(arr) { 10 var clean = function(name) { 11 return name.replace(/[^a-z0-9 ]/gi, '').replace(/[ ]/g, '_').toLowerCase(); 12 }; 13 var res = { 14 byName: { }, 15 byId: { }, 16 byCategory: { } 17 }; 18 for (var key in arr) { 19 var list = arr[key]; 20 for (var n = 0, length = list.length; n < length; n++) { 21 var instrument = list[n]; 22 if (!instrument) continue; 23 var num = parseInt(instrument.substr(0, instrument.indexOf(' ')), 10); 24 instrument = instrument.replace(num + ' ', ''); 25 res.byId[--num] = 26 res.byName[clean(instrument)] = 27 res.byCategory[clean(key)] = { 28 id: clean(instrument), 29 instrument: instrument, 30 number: num, 31 category: key 32 }; 33 } 34 } 35 return res; 36 })({ 37 'Piano': ['1 Acoustic Grand Piano', '2 Bright Acoustic Piano', '3 Electric Grand Piano', '4 Honky-tonk Piano', '5 Electric Piano 1', '6 Electric Piano 2', '7 Harpsichord', '8 Clavinet'], 38 'Chromatic Percussion': ['9 Celesta', '10 Glockenspiel', '11 Music Box', '12 Vibraphone', '13 Marimba', '14 Xylophone', '15 Tubular Bells', '16 Dulcimer'], 39 'Organ': ['17 Drawbar Organ', '18 Percussive Organ', '19 Rock Organ', '20 Church Organ', '21 Reed Organ', '22 Accordion', '23 Harmonica', '24 Tango Accordion'], 40 'Guitar': ['25 Acoustic Guitar (nylon)', '26 Acoustic Guitar (steel)', '27 Electric Guitar (jazz)', '28 Electric Guitar (clean)', '29 Electric Guitar (muted)', '30 Overdriven Guitar', '31 Distortion Guitar', '32 Guitar Harmonics'], 41 'Bass': ['33 Acoustic Bass', '34 Electric Bass (finger)', '35 Electric Bass (pick)', '36 Fretless Bass', '37 Slap Bass 1', '38 Slap Bass 2', '39 Synth Bass 1', '40 Synth Bass 2'], 42 'Strings': ['41 Violin', '42 Viola', '43 Cello', '44 Contrabass', '45 Tremolo Strings', '46 Pizzicato Strings', '47 Orchestral Harp', '48 Timpani'], 43 'Ensemble': ['49 String Ensemble 1', '50 String Ensemble 2', '51 Synth Strings 1', '52 Synth Strings 2', '53 Choir Aahs', '54 Voice Oohs', '55 Synth Choir', '56 Orchestra Hit'], 44 'Brass': ['57 Trumpet', '58 Trombone', '59 Tuba', '60 Muted Trumpet', '61 French Horn', '62 Brass Section', '63 Synth Brass 1', '64 Synth Brass 2'], 45 'Reed': ['65 Soprano Sax', '66 Alto Sax', '67 Tenor Sax', '68 Baritone Sax', '69 Oboe', '70 English Horn', '71 Bassoon', '72 Clarinet'], 46 'Pipe': ['73 Piccolo', '74 Flute', '75 Recorder', '76 Pan Flute', '77 Blown Bottle', '78 Shakuhachi', '79 Whistle', '80 Ocarina'], 47 'Synth Lead': ['81 Lead 1 (square)', '82 Lead 2 (sawtooth)', '83 Lead 3 (calliope)', '84 Lead 4 (chiff)', '85 Lead 5 (charang)', '86 Lead 6 (voice)', '87 Lead 7 (fifths)', '88 Lead 8 (bass + lead)'], 48 'Synth Pad': ['89 Pad 1 (new age)', '90 Pad 2 (warm)', '91 Pad 3 (polysynth)', '92 Pad 4 (choir)', '93 Pad 5 (bowed)', '94 Pad 6 (metallic)', '95 Pad 7 (halo)', '96 Pad 8 (sweep)'], 49 'Synth Effects': ['97 FX 1 (rain)', '98 FX 2 (soundtrack)', '99 FX 3 (crystal)', '100 FX 4 (atmosphere)', '101 FX 5 (brightness)', '102 FX 6 (goblins)', '103 FX 7 (echoes)', '104 FX 8 (sci-fi)'], 50 'Ethnic': ['105 Sitar', '106 Banjo', '107 Shamisen', '108 Koto', '109 Kalimba', '110 Bagpipe', '111 Fiddle', '112 Shanai'], 51 'Percussive': ['113 Tinkle Bell', '114 Agogo', '115 Steel Drums', '116 Woodblock', '117 Taiko Drum', '118 Melodic Tom', '119 Synth Drum'], 52 'Sound effects': ['120 Reverse Cymbal', '121 Guitar Fret Noise', '122 Breath Noise', '123 Seashore', '124 Bird Tweet', '125 Telephone Ring', '126 Helicopter', '127 Applause', '128 Gunshot'] 53 }); 54 55 /* get/setInstrument 56 --------------------------------------------------- */ 57 root.getInstrument = function(channelId) { 58 var channel = root.channels[channelId]; 59 return channel && channel.instrument; 60 }; 61 62 root.setInstrument = function(channelId, program, delay) { 63 var channel = root.channels[channelId]; 64 if (delay) { 65 return setTimeout(function() { 66 channel.instrument = program; 67 }, delay); 68 } else { 69 channel.instrument = program; 70 } 71 }; 72 73 /* get/setMono 74 --------------------------------------------------- */
75 root.getMono = function(channelId) { 76 var channel = root.channels[channelId]; 77 return channel && channel.mono; 78 }; 79 80 root.setMono = function(channelId, truthy, delay) { 81 var channel = root.channels[channelId]; 82 if (delay) { 83 return setTimeout(function() { 84 channel.mono = truthy; 85 }, delay); 86 } else { 87 channel.mono = truthy; 88 } 89 }; 90 91 /* get/setOmni 92 --------------------------------------------------- */ 93 root.getOmni = function(channelId) { 94 var channel = root.channels[channelId]; 95 return channel && channel.omni; 96 }; 97 98 root.setOmni = function(channelId, truthy) { 99 var channel = root.channels[channelId]; 100 if (delay) { 101 return setTimeout(function() { 102 channel.omni = truthy; 103 }, delay); 104 } else { 105 channel.omni = truthy; 106 } 107 }; 108 109 /* get/setSolo 110 --------------------------------------------------- */ 111 root.getSolo = function(channelId) { 112 var channel = root.channels[channelId]; 113 return channel && channel.solo; 114 }; 115 116 root.setSolo = function(channelId, truthy) { 117 var channel = root.channels[channelId]; 118 if (delay) { 119 return setTimeout(function() { 120 channel.solo = truthy; 121 }, delay); 122 } else { 123 channel.solo = truthy; 124 } 125 }; 126 127 /* channels 128 --------------------------------------------------- */ 129 root.channels = (function() { // 0 - 15 channels 130 var channels = {}; 131 for (var i = 0; i < 16; i++) { 132 channels[i] = { // default values 133 instrument: i, 134 pitchBend: 0, 135 mute: false, 136 mono: false, 137 omni: false, 138 solo: false 139 }; 140 } 141 return channels; 142 })(); 143 144 /* note conversions 145 --------------------------------------------------- */ 146 root.keyToNote = {}; // C8 == 108 147 root.noteToKey = {}; // 108 == C8 148 149 (function() { 150 var A0 = 0x15; // first note 151 var C8 = 0x6C; // last note 152 var number2key = ['C', 'Db', 'D', 'Eb', 'E', 'F', 'Gb', 'G', 'Ab', 'A', 'Bb', 'B']; 153 for (var n = A0; n <= C8; n++) { 154 var octave = (n - 12) / 12 >> 0; 155 var name = number2key[n % 12] + octave; 156 root.keyToNote[name] = n; 157 root.noteToKey[n] = name; 158 } 159 })(); 160 161})(MIDI);
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.