1(function() { 2 (function(window, document, undefined_) { 3 "use strict"; 4 L.VectorMarkers = {}; 5 L.VectorMarkers.version = "1.0.0"; 6 L.VectorMarkers.MAP_PIN = 'M16,1 C7.7146,1 1,7.65636364 1,15.8648485 C1,24.0760606 16,51 16,51 C16,51 31,24.0760606 31,15.8648485 C31,7.65636364 24.2815,1 16,1 L16,1 Z'; 7 L.VectorMarkers.Icon = L.Icon.extend({ 8 options: { 9 iconSize: [30, 50], 10 iconAnchor: [15, 50], 11 popupAnchor: [2, -40], 12 shadowAnchor: [7, 45], 13 shadowSize: [54, 51], 14 shadow:true, 15 className: "vector-marker", 16 prefix: "fa", 17 spinClass: "fa-spin", 18 extraClasses: "", 19 icon: "home", 20 markerColor: "blue", 21 iconColor: "white", 22 markerShape:"pin" 23 }, 24 initialize: function(options) { 25 return options = L.Util.setOptions(this, options); 26 }, 27 createIcon: function(oldIcon) { 28 var div, icon, options, pin_path; 29 div = (oldIcon && oldIcon.tagName === "DIV" ? oldIcon : document.createElement("div")); 30 options = this.options; 31 if (options.icon) { 32 icon = this._createInner(); 33 } 34 options.shadow = false; 35 options.iconSize = [24,24]; 36 options.iconAnchor = [12,12]; 37 options.popupAnchor =[12,-40] 38 39 if(options.markerShape === "circle") { 40 options.className = "vector-marker-circle" 41 pin_path = L.VectorMarkers.MAP_CIRCLE; 42 div.innerHTML = '<div style="width: 24px; height: 24px; border-radius: 50%; background:' + options.markerColor + '">' + icon + '</div>'; 43 44 }else if(options.markerShape === "pin"){ 45 pin_path = L.VectorMarkers.MAP_PIN; 46 div.innerHTML = '<svg width="32px" height="52px" viewBox="0 0 32 52" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">' + '<path d="' + pin_path + '" fill="' + options.markerColor + '"></path>' + icon + '</svg>'; 47 } 48 this._setIconStyles(div, "icon"); 49 this._setIconStyles(div, "icon-" + options.markerColor); 50 return div; 51 }, 52 _createInner: function() { 53 var iconClass, iconColorClass, iconColorStyle, iconSpinClass, options; 54 iconClass = void 0; 55 iconSpinClass = ""; 56 iconColorClass = ""; 57 iconColorStyle = ""; 58 options = this.options; 59 if (options.prefix === '' || options.icon.slice(0, options.prefix.length + 1) === options.prefix + "-") { 60 iconClass = options.icon; 61 } else { 62 iconClass = options.prefix + "-" + options.icon; 63 } 64 if (options.spin && typeof options.spinClass === "string") { 65 iconSpinClass = options.spinClass; 66 } 67 if (options.iconColor) { 68 if (options.iconColor === "white" || options.iconColor === "black") { 69 iconColorClass = "icon-" + options.iconColor; 70 } else { 71 iconColorStyle = "style='color: " + options.iconColor + "' "; 72 } 73 } 74 return "<i " + iconColorStyle + "class='" + options.extraClasses + " " + options.prefix + " " + iconClass + " " + iconSpinClass + " " + iconColorClass + "'></i>"; 75 }, 76 _setIconStyles: function(img, name) { 77 var anchor, options, size; 78 options = this.options; 79 size = L.point(options[(name === "shadow" ? "shadowSize" : "iconSize")]); 80 anchor = void 0; 81 if (name === "shadow") { 82 anchor = L.point(options.shadowAnchor || options.iconAnchor); 83 } else { 84 anchor = L.point(options.iconAnchor); 85 } 86 if (!anchor && size) { 87 anchor = size.divideBy(2, true); 88 } 89 img.className = "vector-marker-" + name + " " + options.className; 90 if (anchor) { 91 img.style.marginLeft = (-anchor.x) + "px"; 92 img.style.marginTop = (-anchor.y) + "px"; 93 } 94 if (size) { 95 img.style.width = size.x + "px"; 96 return img.style.height = size.y + "px"; 97 } 98 }, 99 createShadow: function() { 100 if(!this.options.shadow) return; 101 var div; 102 div = document.createElement("div"); 103 this._setIconStyles(div, "shadow"); 104 return div; 105 } 106 }); 107 return L.VectorMarkers.icon = function(options) { 108 return new L.VectorMarkers.Icon(options); 109 }; 110 })(this, document); 111 112}).call(this);
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.