vendor: 7,213 bytes, lines 1-208
1/*! 2 * hoverIntent v1.10.1 // 2019.10.05 // jQuery v1.7.0+ 3 * http://briancherne.github.io/jquery-hoverIntent/ 4 * 5 * You may use hoverIntent under the terms of the MIT license. Basically that 6 * means you are free to use hoverIntent as long as this header is left intact. 7 * Copyright 2007-2019 Brian Cherne 8 */ 9 10/** 11 * hoverIntent is similar to jQuery's built-in "hover" method except that 12 * instead of firing the handlerIn function immediately, hoverIntent checks 13 * to see if the user's mouse has slowed down (beneath the sensitivity 14 * threshold) before firing the event. The handlerOut function is only 15 * called after a matching handlerIn. 16 * 17 * // basic usage ... just like .hover() 18 * .hoverIntent( handlerIn, handlerOut ) 19 * .hoverIntent( handlerInOut ) 20 * 21 * // basic usage ... with event delegation! 22 * .hoverIntent( handlerIn, handlerOut, selector ) 23 * .hoverIntent( handlerInOut, selector ) 24 * 25 * // using a basic configuration object 26 * .hoverIntent( config ) 27 * 28 * @param handlerIn function OR configuration object 29 * @param handlerOut function OR selector for delegation OR undefined 30 * @param selector selector OR undefined 31 * @author Brian Cherne <brian(at)cherne(dot)net> 32 */ 33 34(function (factory) { 35 "use strict"; 36 if (typeof define === "function" && define.amd) { 37 define(["jquery"], factory); 38 } else if (typeof module === "object" && module.exports) { 39 module.exports = factory(require("jquery")); 40 } else if (jQuery && !jQuery.fn.hoverIntent) { 41 factory(jQuery); 42 } 43})(function ($) { 44 "use strict"; 45 46 // default configuration values 47 var _cfg = { 48 interval: 100, 49 sensitivity: 6, 50 timeout: 0, 51 }; 52 53 // counter used to generate an ID for each instance 54 var INSTANCE_COUNT = 0; 55 56 // current X and Y position of mouse, updated during mousemove tracking (shared across instances) 57 var cX, cY; 58 59 // saves the current pointer position coordinates based on the given mousemove event 60 var track = function (ev) { 61 cX = ev.pageX; 62 cY = ev.pageY; 63 }; 64 65 // compares current and previous mouse positions 66 var compare = function (ev, $el, s, cfg) { 67 // compare mouse positions to see if pointer has slowed enough to trigger `over` function 68 if ( 69 Math.sqrt((s.pX - cX) * (s.pX - cX) + (s.pY - cY) * (s.pY - cY)) < 70 cfg.sensitivity 71 ) { 72 $el.off(s.event, track); 73 delete s.timeoutId; 74 // set hoverIntent state as active for this element (permits `out` handler to trigger) 75 s.isActive = true; 76 // overwrite old mouseenter event coordinates with most recent pointer position 77 ev.pageX = cX; 78 ev.pageY = cY; 79 // clear coordinate data from state object 80 delete s.pX; 81 delete s.pY; 82 return cfg.over.apply($el[0], [ev]); 83 } else { 84 // set previous coordinates for next comparison 85 s.pX = cX; 86 s.pY = cY; 87 // use self-calling timeout, guarantees intervals are spaced out properly (avoids JavaScript timer bugs) 88 s.timeoutId = setTimeout(function () { 89 compare(ev, $el, s, cfg); 90 }, cfg.interval); 91 } 92 }; 93 94 // triggers given `out` function at configured `timeout` after a mouseleave and clears state 95 var delay = function (ev, $el, s, out) { 96 var data = $el.data("hoverIntent"); 97 if (data) { 98 delete data[s.id]; 99 } 100 return out.apply($el[0], [ev]); 101 }; 102 103 // checks if `value` is a function 104 var isFunction = function (value) { 105 return typeof value === "function"; 106 }; 107 108 $.fn.hoverIntent = function (handlerIn, handlerOut, selector) { 109 // instance ID, used as a key to store and retrieve state information on an element 110 var instanceId = INSTANCE_COUNT++; 111 112 // extend the default configuration and parse parameters 113 var cfg = $.extend({}, _cfg); 114 if ($.isPlainObject(handlerIn)) { 115 cfg = $.extend(cfg, handlerIn); 116 if (!isFunction(cfg.out)) { 117 cfg.out = cfg.over; 118 } 119 } else if (isFunction(handlerOut)) { 120 cfg = $.extend(cfg, { 121 over: handlerIn, 122 out: handlerOut, 123 selector: selector, 124 }); 125 } else { 126 cfg = $.extend(cfg, { 127 over: handlerIn, 128 out: handlerIn, 129 selector: handlerOut, 130 }); 131 } 132 133 // A private function for handling mouse 'hovering' 134 var handleHover = function (e) { 135 // cloned event to pass to handlers (copy required for event object to be passed in IE) 136 var ev = $.extend({}, e); 137 138 // the current target of the mouse event, wrapped in a jQuery object 139 var $el = $(this); 140 141 // read hoverIntent data from element (or initialize if not present) 142 var hoverIntentData = $el.data("hoverIntent"); 143 if (!hoverIntentData) { 144 $el.data("hoverIntent", (hoverIntentData = {})); 145 } 146 147 // read per-instance state from element (or initialize if not present) 148 var state = hoverIntentData[instanceId]; 149 if (!state) { 150 hoverIntentData[instanceId] = state = { id: instanceId }; 151 } 152 153 // state properties: 154 // id = instance ID, used to clean up data 155 // timeoutId = timeout ID, reused for tracking mouse position and delaying "out" handler 156 // isActive = plugin state, true after `over` is called just until `out` is called 157 // pX, pY = previously-measured pointer coordinates, updated at each polling interval 158 // event = string representing the namespaced event used for mouse tracking 159 160 // clear any existing timeout 161 if (state.timeoutId) { 162 state.timeoutId = clearTimeout(state.timeoutId); 163 } 164 165 // namespaced event used to register and unregister mousemove tracking 166 var mousemove = (state.event = 167 "mousemove.hoverIntent.hoverIntent" + instanceId); 168 169 // handle the event, based on its type 170 if (e.type === "mouseenter") { 171 // do nothing if already active 172 if (state.isActive) { 173 return; 174 } 175 // set "previous" X and Y position based on initial entry point 176 state.pX = ev.pageX; 177 state.pY = ev.pageY; 178 // update "current" X and Y position based on mousemove 179 $el.off(mousemove, track).on(mousemove, track); 180 // start polling interval (self-calling timeout) to compare mouse coordinates over time 181 state.timeoutId = setTimeout(function () { 182 compare(ev, $el, state, cfg); 183 }, cfg.interval); 184 } else { 185 // "mouseleave" 186 // do nothing if not already active 187 if (!state.isActive) { 188 return; 189 } 190 // unbind expensive mousemove event 191 $el.off(mousemove, track); 192 // if hoverIntent state is true, then call the mouseOut function after the specified delay 193 state.timeoutId = setTimeout(function () { 194 delay(ev, $el, state, cfg.out); 195 }, cfg.timeout); 196 } 197 }; 198 199 // listen for mouseenter and mouseleave 200 return this.on( 201 { 202 "mouseenter.hoverIntent": handleHover, 203 "mouseleave.hoverIntent": handleHover, 204 }, 205 cfg.selector 206 ); 207 }; 208});
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