vendor: 2,660 bytes, lines 1-113
1/*! 2 * jQuery UI Effects Bounce 1.14.2 3 * https://jqueryui.com 4 * 5 * Copyright OpenJS Foundation and other contributors 6 * Released under the MIT license. 7 * https://jquery.org/license 8 */ 9 10//>>label: Bounce Effect 11//>>group: Effects 12//>>description: Bounces an element horizontally or vertically n times. 13//>>docs: https://api.jqueryui.com/bounce-effect/ 14//>>demos: https://jqueryui.com/effect/ 15 16( function( factory ) { 17 "use strict"; 18 19 if ( typeof define === "function" && define.amd ) { 20 21 // AMD. Register as an anonymous module. 22 define( [ 23 "jquery", 24 "../version", 25 "../effect" 26 ], factory ); 27 } else { 28 29 // Browser globals 30 factory( jQuery ); 31 } 32} )( function( $ ) { 33"use strict"; 34 35return $.effects.define( "bounce", function( options, done ) { 36 var upAnim, downAnim, refValue, 37 element = $( this ), 38 39 // Defaults: 40 mode = options.mode, 41 hide = mode === "hide", 42 show = mode === "show", 43 direction = options.direction || "up", 44 distance = options.distance, 45 times = options.times || 5, 46 47 // Number of internal animations 48 anims = times * 2 + ( show || hide ? 1 : 0 ), 49 speed = options.duration / anims, 50 easing = options.easing, 51 52 // Utility: 53 ref = ( direction === "up" || direction === "down" ) ? "top" : "left", 54 motion = ( direction === "up" || direction === "left" ), 55 i = 0, 56 57 queuelen = element.queue().length; 58 59 $.effects.createPlaceholder( element ); 60 61 refValue = element.css( ref ); 62 63 // Default distance for the BIGGEST bounce is the outer Distance / 3 64 if ( !distance ) { 65 distance = element[ ref === "top" ? "outerHeight" : "outerWidth" ]() / 3; 66 } 67 68 if ( show ) { 69 downAnim = { opacity: 1 }; 70 downAnim[ ref ] = refValue; 71 72 // If we are showing, force opacity 0 and set the initial position 73 // then do the "first" animation 74 element 75 .css( "opacity", 0 ) 76 .css( ref, motion ? -distance * 2 : distance * 2 ) 77 .animate( downAnim, speed, easing ); 78 } 79 80 // Start at the smallest distance if we are hiding 81 if ( hide ) { 82 distance = distance / Math.pow( 2, times - 1 ); 83 } 84 85 downAnim = {}; 86 downAnim[ ref ] = refValue; 87 88 // Bounces up/down/left/right then back to 0 -- times * 2 animations happen here 89 for ( ; i < times; i++ ) { 90 upAnim = {}; 91 upAnim[ ref ] = ( motion ? "-=" : "+=" ) + distance; 92 93 element 94 .animate( upAnim, speed, easing ) 95 .animate( downAnim, speed, easing ); 96 97 distance = hide ? distance * 2 : distance / 2; 98 } 99 100 // Last Bounce when Hiding 101 if ( hide ) { 102 upAnim = { opacity: 0 }; 103 upAnim[ ref ] = ( motion ? "-=" : "+=" ) + distance; 104 105 element.animate( upAnim, speed, easing ); 106 } 107 108 element.queue( done ); 109 110 $.effects.unshift( element, queuelen, anims + 1 ); 111} ); 112 113} );
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