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https://www.psafe.com/wp-content/themes/tonykuehn/assets/card_slider/js/jquery.event.move.js

js psafe.com collected 2026-10-01 12:16:42 UTC 14,863 bytes, 588 lines download raw bytes

1// jquery.event.move
2//
3// 1.3.6
4//
5// Stephen Band
6//
7// Triggers 'movestart', 'move' and 'moveend' events after
8// mousemoves following a mousedown cross a distance threshold,
9// similar to the native 'dragstart', 'drag' and 'dragend' events.
10// Move events are throttled to animation frames. Move event objects
11// have the properties:
12//
13// pageX:
14// pageY:   Page coordinates of pointer.
15// startX:
16// startY:  Page coordinates of pointer at movestart.
17// distX:
18// distY:  Distance the pointer has moved since movestart.
19// deltaX:
20// deltaY:  Distance the finger has moved since last event.
21// velocityX:
22// velocityY:  Average velocity over last few events.
23
24
25(function (thisModule) {
26	if (typeof define === 'function' && define.amd) {
27        // AMD. Register as an anonymous module.
28        define(['jquery'], thisModule);
29    } else if ((typeof module !== "undefined" && module !== null) && module.exports) {
30        module.exports = thisModule;
31	} else {
32		// Browser globals
33        thisModule(jQuery);
34	}
35})(function(jQuery, undefined){
36
37	var // Number of pixels a pressed pointer travels before movestart
38	    // event is fired.
39	    threshold = 6,
40	
41	    add = jQuery.event.add,
42	
43	    remove = jQuery.event.remove,
44
45	    // Just sugar, so we can have arguments in the same order as
46	    // add and remove.
47	    trigger = function(node, type, data) {
48	    	jQuery.event.trigger(type, data, node);
49	    },
50
51	    // Shim for requestAnimationFrame, falling back to timer. See:
52	    // see http://paulirish.com/2011/requestanimationframe-for-smart-animating/
53	    requestFrame = (function(){
54	    	return (
55	    		window.requestAnimationFrame ||
56	    		window.webkitRequestAnimationFrame ||
57	    		window.mozRequestAnimationFrame ||
58	    		window.oRequestAnimationFrame ||
59	    		window.msRequestAnimationFrame ||
60	    		function(fn, element){
61	    			return window.setTimeout(function(){
62	    				fn();
63	    			}, 25);
64	    		}
65	    	);
66	    })(),
67	    
68	    ignoreTags = {
69	    	textarea: true,
70	    	input: true,
71	    	select: true,
72	    	button: true
73	    },
74	    
75	    mouseevents = {
76	    	move: 'mousemove',
77	    	cancel: 'mouseup dragstart',
78	    	end: 'mouseup'
79	    },
80	    
81	    touchevents = {
82	    	move: 'touchmove',
83	    	cancel: 'touchend',
84	    	end: 'touchend'
85	    };
86
87
88	// Constructors
89	
90	function Timer(fn){
91		var callback = fn,
92		    active = false,
93		    running = false;
94		
95		function trigger(time) {
96			if (active){
97				callback();
98				requestFrame(trigger);
99				running = true;
100				active = false;
101			}
102			else {
103				running = false;
104			}
105		}
106		
107		this.kick = function(fn) {
108			active = true;
109			if (!running) { trigger(); }
110		};
111		
112		this.end = function(fn) {
113			var cb = callback;
114			
115			if (!fn) { return; }
116			
117			// If the timer is not running, simply call the end callback.
118			if (!running) {
119				fn();
120			}
121			// If the timer is running, and has been kicked lately, then
122			// queue up the current callback and the end callback, otherwise
123			// just the end callback.
124			else {
125				callback = active ?
126					function(){ cb(); fn(); } : 
127					fn ;
128				
129				active = true;
130			}
131		};
132	}
133
134
135	// Functions
136	
137	function returnTrue() {
138		return true;
139	}
140	
141	function returnFalse() {
142		return false;
143	}
144	
145	function preventDefault(e) {
146		e.preventDefault();
147	}
148	
149	function preventIgnoreTags(e) {
150		// Don't prevent interaction with form elements.
151		if (ignoreTags[ e.target.tagName.toLowerCase() ]) { return; }
152		
153		e.preventDefault();
154	}
155
156	function isLeftButton(e) {
157		// Ignore mousedowns on any button other than the left (or primary)
158		// mouse button, or when a modifier key is pressed.
159		return (e.which === 1 && !e.ctrlKey && !e.altKey);
160	}
161
162	function identifiedTouch(touchList, id) {
163		var i, l;
164
165		if (touchList.identifiedTouch) {
166			return touchList.identifiedTouch(id);
167		}
168		
169		// touchList.identifiedTouch() does not exist in
170		// webkit yet… we must do the search ourselves...
171		
172		i = -1;
173		l = touchList.length;
174		
175		while (++i < l) {
176			if (touchList[i].identifier === id) {
177				return touchList[i];
178			}
179		}
180	}
181
182	function changedTouch(e, event) {
183		var touch = identifiedTouch(e.changedTouches, event.identifier);
184
185		// This isn't the touch you're looking for.
186		if (!touch) { return; }
187
188		// Chrome Android (at least) includes touches that have not
189		// changed in e.changedTouches. That's a bit annoying. Check
190		// that this touch has changed.
191		if (touch.pageX === event.pageX && touch.pageY === event.pageY) { return; }
192
193		return touch;
194	}
195
196
197	// Handlers that decide when the first movestart is triggered
198	
199	function mousedown(e){
200		var data;
201
202		if (!isLeftButton(e)) { return; }
203
204		data = {
205			target: e.target,
206			startX: e.pageX,
207			startY: e.pageY,
208			timeStamp: e.timeStamp
209		};
210
211		add(document, mouseevents.move, mousemove, data);
212		add(document, mouseevents.cancel, mouseend, data);
213	}
214
215	function mousemove(e){
216		var data = e.data;
217
218		checkThreshold(e, data, e, removeMouse);
219	}
220
221	function mouseend(e) {
222		removeMouse();
223	}
224
225	function removeMouse() {
226		remove(document, mouseevents.move, mousemove);
227		remove(document, mouseevents.cancel, mouseend);
228	}
229
230	function touchstart(e) {
231		var touch, template;
232
233		// Don't get in the way of interaction with form elements.
234		if (ignoreTags[ e.target.tagName.toLowerCase() ]) { return; }
235
236		touch = e.changedTouches[0];
237		
238		// iOS live updates the touch objects whereas Android gives us copies.
239		// That means we can't trust the touchstart object to stay the same,
240		// so we must copy the data. This object acts as a template for
241		// movestart, move and moveend event objects.
242		template = {
243			target: touch.target,
244			startX: touch.pageX,
245			startY: touch.pageY,
246			timeStamp: e.timeStamp,
247			identifier: touch.identifier
248		};
249
250		// Use the touch identifier as a namespace, so that we can later
251		// remove handlers pertaining only to this touch.
252		add(document, touchevents.move + '.' + touch.identifier, touchmove, template);
253		add(document, touchevents.cancel + '.' + touch.identifier, touchend, template);
254	}
255
256	function touchmove(e){
257		var data = e.data,
258		    touch = changedTouch(e, data);
259
260		if (!touch) { return; }
261
262		checkThreshold(e, data, touch, removeTouch);
263	}
264
265	function touchend(e) {
266		var template = e.data,
267		    touch = identifiedTouch(e.changedTouches, template.identifier);
268
269		if (!touch) { return; }
270
271		removeTouch(template.identifier);
272	}
273
274	function removeTouch(identifier) {
275		remove(document, '.' + identifier, touchmove);
276		remove(document, '.' + identifier, touchend);
277	}
278
279
280	// Logic for deciding when to trigger a movestart.
281
282	function checkThreshold(e, template, touch, fn) {
283		var distX = touch.pageX - template.startX,
284		    distY = touch.pageY - template.startY;
285
286		// Do nothing if the threshold has not been crossed.
287		if ((distX * distX) + (distY * distY) < (threshold * threshold)) { return; }
288
289		triggerStart(e, template, touch, distX, distY, fn);
290	}
291
292	function handled() {
293		// this._handled should return false once, and after return true.
294		this._handled = returnTrue;
295		return false;
296	}
297
298	function flagAsHandled(e) {
299		e._handled();
300	}
301
302	function triggerStart(e, template, touch, distX, distY, fn) {
303		var node = template.target,
304		    touches, time;
305
306		touches = e.targetTouches;
307		time = e.timeStamp - template.timeStamp;
308
309		// Create a movestart object with some special properties that
310		// are passed only to the movestart handlers.
311		template.type = 'movestart';
312		template.distX = distX;
313		template.distY = distY;
314		template.deltaX = distX;
315		template.deltaY = distY;
316		template.pageX = touch.pageX;
317		template.pageY = touch.pageY;
318		template.velocityX = distX / time;
319		template.velocityY = distY / time;
320		template.targetTouches = touches;
321		template.finger = touches ?
322			touches.length :
323			1 ;
324
325		// The _handled method is fired to tell the default movestart
326		// handler that one of the move events is bound.
327		template._handled = handled;
328			
329		// Pass the touchmove event so it can be prevented if or when
330		// movestart is handled.
331		template._preventTouchmoveDefault = function() {
332			e.preventDefault();
333		};
334
335		// Trigger the movestart event.
336		trigger(template.target, template);
337
338		// Unbind handlers that tracked the touch or mouse up till now.
339		fn(template.identifier);
340	}
341
342
343	// Handlers that control what happens following a movestart
344
345	function activeMousemove(e) {
346		var timer = e.data.timer;
347
348		e.data.touch = e;
349		e.data.timeStamp = e.timeStamp;
350		timer.kick();
351	}
352
353	function activeMouseend(e) {
354		var event = e.data.event,
355		    timer = e.data.timer;
356		
357		removeActiveMouse();
358
359		endEvent(event, timer, function() {
360			// Unbind the click suppressor, waiting until after mouseup
361			// has been handled.
362			setTimeout(function(){
363				remove(event.target, 'click', returnFalse);
364			}, 0);
365		});
366	}
367
368	function removeActiveMouse(event) {
369		remove(document, mouseevents.move, activeMousemove);
370		remove(document, mouseevents.end, activeMouseend);
371	}
372
373	function activeTouchmove(e) {
374		var event = e.data.event,
375		    timer = e.data.timer,
376		    touch = changedTouch(e, event);
377
378		if (!touch) { return; }
379
380		// Stop the interface from gesturing
381		e.preventDefault();
382
383		event.targetTouches = e.targetTouches;
384		e.data.touch = touch;
385		e.data.timeStamp = e.timeStamp;
386		timer.kick();
387	}
388
389	function activeTouchend(e) {
390		var event = e.data.event,
391		    timer = e.data.timer,
392		    touch = identifiedTouch(e.changedTouches, event.identifier);
393
394		// This isn't the touch you're looking for.
395		if (!touch) { return; }
396
397		removeActiveTouch(event);
398		endEvent(event, timer);
399	}
400
401	function removeActiveTouch(event) {
402		remove(document, '.' + event.identifier, activeTouchmove);
403		remove(document, '.' + event.identifier, activeTouchend);
404	}
405
406
407	// Logic for triggering move and moveend events
408
409	function updateEvent(event, touch, timeStamp, timer) {
410		var time = timeStamp - event.timeStamp;
411
412		event.type = 'move';
413		event.distX =  touch.pageX - event.startX;
414		event.distY =  touch.pageY - event.startY;
415		event.deltaX = touch.pageX - event.pageX;
416		event.deltaY = touch.pageY - event.pageY;
417		
418		// Average the velocity of the last few events using a decay
419		// curve to even out spurious jumps in values.
420		event.velocityX = 0.3 * event.velocityX + 0.7 * event.deltaX / time;
421		event.velocityY = 0.3 * event.velocityY + 0.7 * event.deltaY / time;
422		event.pageX =  touch.pageX;
423		event.pageY =  touch.pageY;
424	}
425
426	function endEvent(event, timer, fn) {
427		timer.end(function(){
428			event.type = 'moveend';
429
430			trigger(event.target, event);
431			
432			return fn && fn();
433		});
434	}
435
436
437	// jQuery special event definition
438
439	function setup(data, namespaces, eventHandle) {
440		// Stop the node from being dragged
441		//add(this, 'dragstart.move drag.move', preventDefault);
442		
443		// Prevent text selection and touch interface scrolling
444		//add(this, 'mousedown.move', preventIgnoreTags);
445		
446		// Tell movestart default handler that we've handled this
447		add(this, 'movestart.move', flagAsHandled);
448
449		// Don't bind to the DOM. For speed.
450		return true;
451	}
452	
453	function teardown(namespaces) {
454		remove(this, 'dragstart drag', preventDefault);
455		remove(this, 'mousedown touchstart', preventIgnoreTags);
456		remove(this, 'movestart', flagAsHandled);
457		
458		// Don't bind to the DOM. For speed.
459		return true;
460	}
461	
462	function addMethod(handleObj) {
463		// We're not interested in preventing defaults for handlers that
464		// come from internal move or moveend bindings
465		if (handleObj.namespace === "move" || handleObj.namespace === "moveend") {
466			return;
467		}
468		
469		// Stop the node from being dragged
470		add(this, 'dragstart.' + handleObj.guid + ' drag.' + handleObj.guid, preventDefault, undefined, handleObj.selector);
471		
472		// Prevent text selection and touch interface scrolling
473		add(this, 'mousedown.' + handleObj.guid, preventIgnoreTags, undefined, handleObj.selector);
474	}
475	
476	function removeMethod(handleObj) {
477		if (handleObj.namespace === "move" || handleObj.namespace === "moveend") {
478			return;
479		}
480		
481		remove(this, 'dragstart.' + handleObj.guid + ' drag.' + handleObj.guid);
482		remove(this, 'mousedown.' + handleObj.guid);
483	}
484	
485	jQuery.event.special.movestart = {
486		setup: setup,
487		teardown: teardown,
488		add: addMethod,
489		remove: removeMethod,
490
491		_default: function(e) {
492			var event, data;
493			
494			// If no move events were bound to any ancestors of this
495			// target, high tail it out of here.
496			if (!e._handled()) { return; }
497
498			function update(time) {
499				updateEvent(event, data.touch, data.timeStamp);
500				trigger(e.target, event);
501			}
502
503			event = {
504				target: e.target,
505				startX: e.startX,
506				startY: e.startY,
507				pageX: e.pageX,
508				pageY: e.pageY,
509				distX: e.distX,
510				distY: e.distY,
511				deltaX: e.deltaX,
512				deltaY: e.deltaY,
513				velocityX: e.velocityX,
514				velocityY: e.velocityY,
515				timeStamp: e.timeStamp,
516				identifier: e.identifier,
517				targetTouches: e.targetTouches,
518				finger: e.finger
519			};
520
521			data = {
522				event: event,
523				timer: new Timer(update),
524				touch: undefined,
525				timeStamp: undefined
526			};
527			
528			if (e.identifier === undefined) {
529				// We're dealing with a mouse
530				// Stop clicks from propagating during a move
531				add(e.target, 'click', returnFalse);
532				add(document, mouseevents.move, activeMousemove, data);
533				add(document, mouseevents.end, activeMouseend, data);
534			}
535			else {
536				// We're dealing with a touch. Stop touchmove doing
537				// anything defaulty.
538				e._preventTouchmoveDefault();
539				add(document, touchevents.move + '.' + e.identifier, activeTouchmove, data);
540				add(document, touchevents.end + '.' + e.identifier, activeTouchend, data);
541			}
542		}
543	};
544
545	jQuery.event.special.move = {
546		setup: function() {
547			// Bind a noop to movestart. Why? It's the movestart
548			// setup that decides whether other move events are fired.
549			add(this, 'movestart.move', jQuery.noop);
550		},
551		
552		teardown: function() {
553			remove(this, 'movestart.move', jQuery.noop);
554		}
555	};
556	
557	jQuery.event.special.moveend = {
558		setup: function() {
559			// Bind a noop to movestart. Why? It's the movestart
560			// setup that decides whether other move events are fired.
561			add(this, 'movestart.moveend', jQuery.noop);
562		},
563		
564		teardown: function() {
565			remove(this, 'movestart.moveend', jQuery.noop);
566		}
567	};
568
569	add(document, 'mousedown.move', mousedown);
570	add(document, 'touchstart.move', touchstart);
571
572	// Make jQuery copy touch event properties over to the jQuery event
573	// object, if they are not already listed. But only do the ones we
574	// really need. IE7/8 do not have Array#indexOf(), but nor do they
575	// have touch events, so let's assume we can ignore them.
576	if (typeof Array.prototype.indexOf === 'function') {
577		(function(jQuery, undefined){
578			var props = ["changedTouches", "targetTouches"],
579			    l = props.length;
580			
581			while (l--) {
582				if (jQuery.event.props.indexOf(props[l]) === -1) {
583					jQuery.event.props.push(props[l]);
584				}
585			}
586		})(jQuery);
587	};
588});

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