PageSourceSearch

https://fabulous.com/assets/js/nprogress.js

js fabulous.com collected 2026-09-29 17:20:30 UTC 6,532 bytes, 275 lines download raw bytes

1/*! NProgress (c) 2013, Rico Sta. Cruz
2 *  http://ricostacruz.com/nprogress */
3
4;(function(factory) {
5
6  if (typeof module === 'function') {
7    module.exports = factory(this.jQuery || require('jquery'));
8  } else {
9    this.NProgress = factory(this.jQuery);
10  }
11
12})(function($) {
13  var NProgress = {};
14
15  NProgress.version = '0.1.2';
16
17  var Settings = NProgress.settings = {
18    minimum: 0.08,
19    easing: 'ease',
20    positionUsing: '',
21    speed: 200,
22    trickle: true,
23    trickleRate: 0.02,
24    trickleSpeed: 800,
25    showSpinner: true,
26    template: '<div class="bar" role="bar"><div class="peg"></div></div><div class="spinner" role="spinner"><div class="spinner-icon"></div></div>'
27  };
28
29  /**
30   * Updates configuration.
31   *
32   *     NProgress.configure({
33   *       minimum: 0.1
34   *     });
35   */
36  NProgress.configure = function(options) {
37    $.extend(Settings, options);
38    return this;
39  };
40
41  /**
42   * Last number.
43   */
44
45  NProgress.status = null;
46
47  /**
48   * Sets the progress bar status, where `n` is a number from `0.0` to `1.0`.
49   *
50   *     NProgress.set(0.4);
51   *     NProgress.set(1.0);
52   */
53
54  NProgress.set = function(n) {
55    var started = NProgress.isStarted();
56
57    n = clamp(n, Settings.minimum, 1);
58    NProgress.status = (n === 1 ? null : n);
59
60    var $progress = NProgress.render(!started),
61        $bar      = $progress.find('[role="bar"]'),
62        speed     = Settings.speed,
63        ease      = Settings.easing;
64
65    $progress[0].offsetWidth; /* Repaint */
66
67    $progress.queue(function(next) {
68      // Set positionUsing if it hasn't already been set
69      if (Settings.positionUsing === '') Settings.positionUsing = NProgress.getPositioningCSS();
70      
71      // Add transition
72      $bar.css(barPositionCSS(n, speed, ease));
73
74      if (n === 1) {
75        // Fade out
76        $progress.css({ transition: 'none', opacity: 1 });
77        $progress[0].offsetWidth; /* Repaint */
78
79        setTimeout(function() {
80          $progress.css({ transition: 'all '+speed+'ms linear', opacity: 0 });
81          setTimeout(function() {
82            NProgress.remove();
83            next();
84          }, speed);
85        }, speed);
86      } else {
87        setTimeout(next, speed);
88      }
89    });
90
91    return this;
92  };
93
94  NProgress.isStarted = function() {
95    return typeof NProgress.status === 'number';
96  };
97
98  /**
99   * Shows the progress bar.
100   * This is the same as setting the status to 0%, except that it doesn't go backwards.
101   *
102   *     NProgress.start();
103   *
104   */
105  NProgress.start = function() {
106    if (!NProgress.status) NProgress.set(0);
107
108    var work = function() {
109      setTimeout(function() {
110        if (!NProgress.status) return;
111        NProgress.trickle();
112        work();
113      }, Settings.trickleSpeed);
114    };
115
116    if (Settings.trickle) work();
117
118    return this;
119  };
120
121  /**
122   * Hides the progress bar.
123   * This is the *sort of* the same as setting the status to 100%, with the
124   * difference being `done()` makes some placebo effect of some realistic motion.
125   *
126   *     NProgress.done();
127   *
128   * If `true` is passed, it will show the progress bar even if its hidden.
129   *
130   *     NProgress.done(true);
131   */
132
133  NProgress.done = function(force) {
134    if (!force && !NProgress.status) return this;
135
136    return NProgress.inc(0.3 + 0.5 * Math.random()).set(1);
137  };
138
139  /**
140   * Increments by a random amount.
141   */
142
143  NProgress.inc = function(amount) {
144    var n = NProgress.status;
145
146    if (!n) {
147      return NProgress.start();
148    } else {
149      if (typeof amount !== 'number') {
150        amount = (1 - n) * clamp(Math.random() * n, 0.1, 0.95);
151      }
152
153      n = clamp(n + amount, 0, 0.994);
154      return NProgress.set(n);
155    }
156  };
157
158  NProgress.trickle = function() {
159    return NProgress.inc(Math.random() * Settings.trickleRate);
160  };
161
162  /**
163   * (Internal) renders the progress bar markup based on the `template`
164   * setting.
165   */
166
167  NProgress.render = function(fromStart) {
168    if (NProgress.isRendered()) return $("#nprogress");
169    $('html').addClass('nprogress-busy');
170
171    var $el = $("<div id='nprogress'>")
172      .html(Settings.template);
173
174    var perc = fromStart ? '-100' : toBarPerc(NProgress.status || 0);
175
176    $el.find('[role="bar"]').css({
177      transition: 'all 0 linear',
178      transform: 'translate3d('+perc+'%,0,0)'
179    });
180
181    if (!Settings.showSpinner)
182      $el.find('[role="spinner"]').remove();
183
184    $el.appendTo(document.body);
185
186    return $el;
187  };
188
189  /**
190   * Removes the element. Opposite of render().
191   */
192
193  NProgress.remove = function() {
194    $('html').removeClass('nprogress-busy');
195    $('#nprogress').remove();
196  };
197
198  /**
199   * Checks if the progress bar is rendered.
200   */
201
202  NProgress.isRendered = function() {
203    return ($("#nprogress").length > 0);
204  };
205
206  /**
207   * Determine which positioning CSS rule to use.
208   */
209
210  NProgress.getPositioningCSS = function() {
211    // Sniff on document.body.style
212    var bodyStyle = document.body.style;
213
214    // Sniff prefixes
215    var vendorPrefix = ('WebkitTransform' in bodyStyle) ? 'Webkit' :
216                       ('MozTransform' in bodyStyle) ? 'Moz' :
217                       ('msTransform' in bodyStyle) ? 'ms' :
218                       ('OTransform' in bodyStyle) ? 'O' : '';
219
220    if (vendorPrefix + 'Perspective' in bodyStyle) {
221      // Modern browsers with 3D support, e.g. Webkit, IE10
222      return 'translate3d';
223    } else if (vendorPrefix + 'Transform' in bodyStyle) {
224      // Browsers without 3D support, e.g. IE9
225      return 'translate';
226    } else {
227      // Browsers without translate() support, e.g. IE7-8
228      return 'margin';
229    }
230  };
231
232  /**
233   * Helpers
234   */
235
236  function clamp(n, min, max) {
237    if (n < min) return min;
238    if (n > max) return max;
239    return n;
240  }
241
242  /**
243   * (Internal) converts a percentage (`0..1`) to a bar translateX
244   * percentage (`-100%..0%`).
245   */
246
247  function toBarPerc(n) {
248    return (-1 + n) * 100;
249  }
250
251
252  /**
253   * (Internal) returns the correct CSS for changing the bar's
254   * position given an n percentage, and speed and ease from Settings
255   */
256
257  function barPositionCSS(n, speed, ease) {
258    var barCSS;
259
260    if (Settings.positionUsing === 'translate3d') {
261      barCSS = { transform: 'translate3d('+toBarPerc(n)+'%,0,0)' };
262    } else if (Settings.positionUsing === 'translate') {
263      barCSS = { transform: 'translate('+toBarPerc(n)+'%,0)' };
264    } else {
265      barCSS = { 'margin-left': toBarPerc(n)+'%' };
266    }
267
268    barCSS.transition = 'all '+speed+'ms '+ease;
269
270    return barCSS;
271  }
272
273  return NProgress;
274});
275

Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.