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1//     Underscore.js 1.7.0
2//     http://underscorejs.org
3//     (c) 2009-2014 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors
4//     Underscore may be freely distributed under the MIT license.
5
6(function() {
7
8  // Baseline setup
9  // --------------
10
11  // Establish the root object, `window` in the browser, or `exports` on the server.
12  var root = this;
13
14  // Save the previous value of the `_` variable.
15  var previousUnderscore = root._;
16
17  // Save bytes in the minified (but not gzipped) version:
18  var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype;
19
20  // Create quick reference variables for speed access to core prototypes.
21  var
22    push             = ArrayProto.push,
23    slice            = ArrayProto.slice,
24    concat           = ArrayProto.concat,
25    toString         = ObjProto.toString,
26    hasOwnProperty   = ObjProto.hasOwnProperty;
27
28  // All **ECMAScript 5** native function implementations that we hope to use
29  // are declared here.
30  var
31    nativeIsArray      = Array.isArray,
32    nativeKeys         = Object.keys,
33    nativeBind         = FuncProto.bind;
34
35  // Create a safe reference to the Underscore object for use below.
36  var _ = function(obj) {
37    if (obj instanceof _) return obj;
38    if (!(this instanceof _)) return new _(obj);
39    this._wrapped = obj;
40  };
41
42  // Export the Underscore object for **Node.js**, with
43  // backwards-compatibility for the old `require()` API. If we're in
44  // the browser, add `_` as a global object.
45  if (typeof exports !== 'undefined') {
46    if (typeof module !== 'undefined' && module.exports) {
47      exports = module.exports = _;
48    }
49    exports._ = _;
50  } else {
51    root._ = _;
52  }
53
54  // Current version.
55  _.VERSION = '1.7.0';
56
57  // Internal function that returns an efficient (for current engines) version
58  // of the passed-in callback, to be repeatedly applied in other Underscore
59  // functions.
60  var createCallback = function(func, context, argCount) {
61    if (context === void 0) return func;
62    switch (argCount == null ? 3 : argCount) {
63      case 1: return function(value) {
64        return func.call(context, value);
65      };
66      case 2: return function(value, other) {
67        return func.call(context, value, other);
68      };
69      case 3: return function(value, index, collection) {
70        return func.call(context, value, index, collection);
71      };
72      case 4: return function(accumulator, value, index, collection) {
73        return func.call(context, accumulator, value, index, collection);
74      };
75    }
76    return function() {
77      return func.apply(context, arguments);
78    };
79  };
80
81  // A mostly-internal function to generate callbacks that can be applied
82  // to each element in a collection, returning the desired result — either
83  // identity, an arbitrary callback, a property matcher, or a property accessor.
84  _.iteratee = function(value, context, argCount) {
85    if (value == null) return _.identity;
86    if (_.isFunction(value)) return createCallback(value, context, argCount);
87    if (_.isObject(value)) return _.matches(value);
88    return _.property(value);
89  };
90
91  // Collection Functions
92  // --------------------
93
94  // The cornerstone, an `each` implementation, aka `forEach`.
95  // Handles raw objects in addition to array-likes. Treats all
96  // sparse array-likes as if they were dense.
97  _.each = _.forEach = function(obj, iteratee, context) {
98    if (obj == null) return obj;
99    iteratee = createCallback(iteratee, context);
100    var i, length = obj.length;
101    if (length === +length) {
102      for (i = 0; i < length; i++) {
103        iteratee(obj[i], i, obj);
104      }
105    } else {
106      var keys = _.keys(obj);
107      for (i = 0, length = keys.length; i < length; i++) {
108        iteratee(obj[keys[i]], keys[i], obj);
109      }
110    }
111    return obj;
112  };
113
114  // Return the results of applying the iteratee to each element.
115  _.map = _.collect = function(obj, iteratee, context) {
116    if (obj == null) return [];
117    iteratee = _.iteratee(iteratee, context);
118    var keys = obj.length !== +obj.length && _.keys(obj),
119        length = (keys || obj).length,
120        results = Array(length),
121        currentKey;
122    for (var index = 0; index < length; index++) {
123      currentKey = keys ? keys[index] : index;
124      results[index] = iteratee(obj[currentKey], currentKey, obj);
125    }
126    return results;
127  };
128
129  var reduceError = 'Reduce of empty array with no initial value';
130
131  // **Reduce** builds up a single result from a list of values, aka `inject`,
132  // or `foldl`.
133  _.reduce = _.foldl = _.inject = function(obj, iteratee, memo, context) {
134    if (obj == null) obj = [];
135    iteratee = createCallback(iteratee, context, 4);
136    var keys = obj.length !== +obj.length && _.keys(obj),
137        length = (keys || obj).length,
138        index = 0, currentKey;
139    if (arguments.length < 3) {
140      if (!length) throw new TypeError(reduceError);
141      memo = obj[keys ? keys[index++] : index++];
142    }
143    for (; index < length; index++) {
144      currentKey = keys ? keys[index] : index;
145      memo = iteratee(memo, obj[currentKey], currentKey, obj);
146    }
147    return memo;
148  };
149
150  // The right-associative version of reduce, also known as `foldr`.
151  _.reduceRight = _.foldr = function(obj, iteratee, memo, context) {
152    if (obj == null) obj = [];
153    iteratee = createCallback(iteratee, context, 4);
154    var keys = obj.length !== + obj.length && _.keys(obj),
155        index = (keys || obj).length,
156        currentKey;
157    if (arguments.length < 3) {
158      if (!index) throw new TypeError(reduceError);
159      memo = obj[keys ? keys[--index] : --index];
160    }
161    while (index--) {
162      currentKey = keys ? keys[index] : index;
163      memo = iteratee(memo, obj[currentKey], currentKey, obj);
164    }
165    return memo;
166  };
167
168  // Return the first value which passes a truth test. Aliased as `detect`.
169  _.find = _.detect = function(obj, predicate, context) {
170    var result;
171    predicate = _.iteratee(predicate, context);
172    _.some(obj, function(value, index, list) {
173      if (predicate(value, index, list)) {
174        result = value;
175        return true;
176      }
177    });
178    return result;
179  };
180
181  // Return all the elements that pass a truth test.
182  // Aliased as `select`.
183  _.filter = _.select = function(obj, predicate, context) {
184    var results = [];
185    if (obj == null) return results;
186    predicate = _.iteratee(predicate, context);
187    _.each(obj, function(value, index, list) {
188      if (predicate(value, index, list)) results.push(value);
189    });
190    return results;
191  };
192
193  // Return all the elements for which a truth test fails.
194  _.reject = function(obj, predicate, context) {
195    return _.filter(obj, _.negate(_.iteratee(predicate)), context);
196  };
197
198  // Determine whether all of the elements match a truth test.
199  // Aliased as `all`.
200  _.every = _.all = function(obj, predicate, context) {
201    if (obj == null) return true;
202    predicate = _.iteratee(predicate, context);
203    var keys = obj.length !== +obj.length && _.keys(obj),
204        length = (keys || obj).length,
205        index, currentKey;
206    for (index = 0; index < length; index++) {
207      currentKey = keys ? keys[index] : index;
208      if (!predicate(obj[currentKey], currentKey, obj)) return false;
209    }
210    return true;
211  };
212
213  // Determine if at least one element in the object matches a truth test.
214  // Aliased as `any`.
215  _.some = _.any = function(obj, predicate, context) {
216    if (obj == null) return false;
217    predicate = _.iteratee(predicate, context);
218    var keys = obj.length !== +obj.length && _.keys(obj),
219        length = (keys || obj).length,
220        index, currentKey;
221    for (index = 0; index < length; index++) {
222      currentKey = keys ? keys[index] : index;
223      if (predicate(obj[currentKey], currentKey, obj)) return true;
224    }
225    return false;
226  };
227
228  // Determine if the array or object contains a given value (using `===`).
229  // Aliased as `include`.
230  _.contains = _.include = function(obj, target) {
231    if (obj == null) return false;
232    if (obj.length !== +obj.length) obj = _.values(obj);
233    return _.indexOf(obj, target) >= 0;
234  };
235
236  // Invoke a method (with arguments) on every item in a collection.
237  _.invoke = function(obj, method) {
238    var args = slice.call(arguments, 2);
239    var isFunc = _.isFunction(method);
240    return _.map(obj, function(value) {
241      return (isFunc ? method : value[method]).apply(value, args);
242    });
243  };
244
245  // Convenience version of a common use case of `map`: fetching a property.
246  _.pluck = function(obj, key) {
247    return _.map(obj, _.property(key));
248  };
249
250  // Convenience version of a common use case of `filter`: selecting only objects
251  // containing specific `key:value` pairs.
252  _.where = function(obj, attrs) {
253    return _.filter(obj, _.matches(attrs));
254  };
255
256  // Convenience version of a common use case of `find`: getting the first object
257  // containing specific `key:value` pairs.
258  _.findWhere = function(obj, attrs) {
259    return _.find(obj, _.matches(attrs));
260  };
261
262  // Return the maximum element (or element-based computation).
263  _.max = function(obj, iteratee, context) {
264    var result = -Infinity, lastComputed = -Infinity,
265        value, computed;
266    if (iteratee == null && obj != null) {
267      obj = obj.length === +obj.length ? obj : _.values(obj);
268      for (var i = 0, length = obj.length; i < length; i++) {
269        value = obj[i];
270        if (value > result) {
271          result = value;
272        }
273      }
274    } else {
275      iteratee = _.iteratee(iteratee, context);
276      _.each(obj, function(value, index, list) {
277        computed = iteratee(value, index, list);
278        if (computed > lastComputed || computed === -Infinity && result === -Infinity) {
279          result = value;
280          lastComputed = computed;
281        }
282      });
283    }
284    return result;
285  };
286
287  // Return the minimum element (or element-based computation).
288  _.min = function(obj, iteratee, context) {
289    var result = Infinity, lastComputed = Infinity,
290        value, computed;
291    if (iteratee == null && obj != null) {
292      obj = obj.length === +obj.length ? obj : _.values(obj);
293      for (var i = 0, length = obj.length; i < length; i++) {
294        value = obj[i];
295        if (value < result) {
296          result = value;
297        }
298      }
299    } else {
300      iteratee = _.iteratee(iteratee, context);
301      _.each(obj, function(value, index, list) {
302        computed = iteratee(value, index, list);
vendor: 5,915 bytes, lines 303-464
303        if (computed < lastComputed || computed === Infinity && result === Infinity) {
304          result = value;
305          lastComputed = computed;
306        }
307      });
308    }
309    return result;
310  };
311
312  // Shuffle a collection, using the modern version of the
313  // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle).
314  _.shuffle = function(obj) {
315    var set = obj && obj.length === +obj.length ? obj : _.values(obj);
316    var length = set.length;
317    var shuffled = Array(length);
318    for (var index = 0, rand; index < length; index++) {
319      rand = _.random(0, index);
320      if (rand !== index) shuffled[index] = shuffled[rand];
321      shuffled[rand] = set[index];
322    }
323    return shuffled;
324  };
325
326  // Sample **n** random values from a collection.
327  // If **n** is not specified, returns a single random element.
328  // The internal `guard` argument allows it to work with `map`.
329  _.sample = function(obj, n, guard) {
330    if (n == null || guard) {
331      if (obj.length !== +obj.length) obj = _.values(obj);
332      return obj[_.random(obj.length - 1)];
333    }
334    return _.shuffle(obj).slice(0, Math.max(0, n));
335  };
336
337  // Sort the object's values by a criterion produced by an iteratee.
338  _.sortBy = function(obj, iteratee, context) {
339    iteratee = _.iteratee(iteratee, context);
340    return _.pluck(_.map(obj, function(value, index, list) {
341      return {
342        value: value,
343        index: index,
344        criteria: iteratee(value, index, list)
345      };
346    }).sort(function(left, right) {
347      var a = left.criteria;
348      var b = right.criteria;
349      if (a !== b) {
350        if (a > b || a === void 0) return 1;
351        if (a < b || b === void 0) return -1;
352      }
353      return left.index - right.index;
354    }), 'value');
355  };
356
357  // An internal function used for aggregate "group by" operations.
358  var group = function(behavior) {
359    return function(obj, iteratee, context) {
360      var result = {};
361      iteratee = _.iteratee(iteratee, context);
362      _.each(obj, function(value, index) {
363        var key = iteratee(value, index, obj);
364        behavior(result, value, key);
365      });
366      return result;
367    };
368  };
369
370  // Groups the object's values by a criterion. Pass either a string attribute
371  // to group by, or a function that returns the criterion.
372  _.groupBy = group(function(result, value, key) {
373    if (_.has(result, key)) result[key].push(value); else result[key] = [value];
374  });
375
376  // Indexes the object's values by a criterion, similar to `groupBy`, but for
377  // when you know that your index values will be unique.
378  _.indexBy = group(function(result, value, key) {
379    result[key] = value;
380  });
381
382  // Counts instances of an object that group by a certain criterion. Pass
383  // either a string attribute to count by, or a function that returns the
384  // criterion.
385  _.countBy = group(function(result, value, key) {
386    if (_.has(result, key)) result[key]++; else result[key] = 1;
387  });
388
389  // Use a comparator function to figure out the smallest index at which
390  // an object should be inserted so as to maintain order. Uses binary search.
391  _.sortedIndex = function(array, obj, iteratee, context) {
392    iteratee = _.iteratee(iteratee, context, 1);
393    var value = iteratee(obj);
394    var low = 0, high = array.length;
395    while (low < high) {
396      var mid = low + high >>> 1;
397      if (iteratee(array[mid]) < value) low = mid + 1; else high = mid;
398    }
399    return low;
400  };
401
402  // Safely create a real, live array from anything iterable.
403  _.toArray = function(obj) {
404    if (!obj) return [];
405    if (_.isArray(obj)) return slice.call(obj);
406    if (obj.length === +obj.length) return _.map(obj, _.identity);
407    return _.values(obj);
408  };
409
410  // Return the number of elements in an object.
411  _.size = function(obj) {
412    if (obj == null) return 0;
413    return obj.length === +obj.length ? obj.length : _.keys(obj).length;
414  };
415
416  // Split a collection into two arrays: one whose elements all satisfy the given
417  // predicate, and one whose elements all do not satisfy the predicate.
418  _.partition = function(obj, predicate, context) {
419    predicate = _.iteratee(predicate, context);
420    var pass = [], fail = [];
421    _.each(obj, function(value, key, obj) {
422      (predicate(value, key, obj) ? pass : fail).push(value);
423    });
424    return [pass, fail];
425  };
426
427  // Array Functions
428  // ---------------
429
430  // Get the first element of an array. Passing **n** will return the first N
431  // values in the array. Aliased as `head` and `take`. The **guard** check
432  // allows it to work with `_.map`.
433  _.first = _.head = _.take = function(array, n, guard) {
434    if (array == null) return void 0;
435    if (n == null || guard) return array[0];
436    if (n < 0) return [];
437    return slice.call(array, 0, n);
438  };
439
440  // Returns everything but the last entry of the array. Especially useful on
441  // the arguments object. Passing **n** will return all the values in
442  // the array, excluding the last N. The **guard** check allows it to work with
443  // `_.map`.
444  _.initial = function(array, n, guard) {
445    return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n)));
446  };
447
448  // Get the last element of an array. Passing **n** will return the last N
449  // values in the array. The **guard** check allows it to work with `_.map`.
450  _.last = function(array, n, guard) {
451    if (array == null) return void 0;
452    if (n == null || guard) return array[array.length - 1];
453    return slice.call(array, Math.max(array.length - n, 0));
454  };
455
456  // Returns everything but the first entry of the array. Aliased as `tail` and `drop`.
457  // Especially useful on the arguments object. Passing an **n** will return
458  // the rest N values in the array. The **guard**
459  // check allows it to work with `_.map`.
460  _.rest = _.tail = _.drop = function(array, n, guard) {
461    return slice.call(array, n == null || guard ? 1 : n);
462  };
463
464  // Trim out all falsy values from an array.
465  _.compact = function(array) {
466    return _.filter(array, _.identity);
467  };
468
469  // Internal implementation of a recursive `flatten` function.
470  var flatten = function(input, shallow, strict, output) {
471    if (shallow && _.every(input, _.isArray)) {
472      return concat.apply(output, input);
473    }
474    for (var i = 0, length = input.length; i < length; i++) {
475      var value = input[i];
476      if (!_.isArray(value) && !_.isArguments(value)) {
477        if (!strict) output.push(value);
478      } else if (shallow) {
479        push.apply(output, value);
480      } else {
481        flatten(value, shallow, strict, output);
482      }
483    }
484    return output;
485  };
486
487  // Flatten out an array, either recursively (by default), or just one level.
488  _.flatten = function(array, shallow) {
489    return flatten(array, shallow, false, []);
490  };
491
492  // Return a version of the array that does not contain the specified value(s).
493  _.without = function(array) {
494    return _.difference(array, slice.call(arguments, 1));
495  };
496
497  // Produce a duplicate-free version of the array. If the array has already
498  // been sorted, you have the option of using a faster algorithm.
499  // Aliased as `unique`.
500  _.uniq = _.unique = function(array, isSorted, iteratee, context) {
501    if (array == null) return [];
502    if (!_.isBoolean(isSorted)) {
503      context = iteratee;
504      iteratee = isSorted;
505      isSorted = false;
506    }
507    if (iteratee != null) iteratee = _.iteratee(iteratee, context);
508    var result = [];
509    var seen = [];
510    for (var i = 0, length = array.length; i < length; i++) {
511      var value = array[i];
512      if (isSorted) {
513        if (!i || seen !== value) result.push(value);
514        seen = value;
515      } else if (iteratee) {
516        var computed = iteratee(value, i, array);
517        if (_.indexOf(seen, computed) < 0) {
518          seen.push(computed);
519          result.push(value);
520        }
521      } else if (_.indexOf(result, value) < 0) {
522        result.push(value);
523      }
524    }
525    return result;
526  };
527
528  // Produce an array that contains the union: each distinct element from all of
529  // the passed-in arrays.
530  _.union = function() {
531    return _.uniq(flatten(arguments, true, true, []));
532  };
533
534  // Produce an array that contains every item shared between all the
535  // passed-in arrays.
536  _.intersection = function(array) {
537    if (array == null) return [];
538    var result = [];
539    var argsLength = arguments.length;
540    for (var i = 0, length = array.length; i < length; i++) {
541      var item = array[i];
542      if (_.contains(result, item)) continue;
543      for (var j = 1; j < argsLength; j++) {
544        if (!_.contains(arguments[j], item)) break;
545      }
546      if (j === argsLength) result.push(item);
547    }
548    return result;
549  };
550
551  // Take the difference between one array and a number of other arrays.
552  // Only the elements present in just the first array will remain.
553  _.difference = function(array) {
554    var rest = flatten(slice.call(arguments, 1), true, true, []);
555    return _.filter(array, function(value){
556      return !_.contains(rest, value);
557    });
558  };
559
560  // Zip together multiple lists into a single array -- elements that share
561  // an index go together.
562  _.zip = function(array) {
563    if (array == null) return [];
564    var length = _.max(arguments, 'length').length;
565    var results = Array(length);
566    for (var i = 0; i < length; i++) {
567      results[i] = _.pluck(arguments, i);
568    }
569    return results;
570  };
571
572  // Converts lists into objects. Pass either a single array of `[key, value]`
573  // pairs, or two parallel arrays of the same length -- one of keys, and one of
574  // the corresponding values.
575  _.object = function(list, values) {
576    if (list == null) return {};
577    var result = {};
578    for (var i = 0, length = list.length; i < length; i++) {
579      if (values) {
580        result[list[i]] = values[i];
581      } else {
582        result[list[i][0]] = list[i][1];
583      }
584    }
585    return result;
586  };
587
588  // Return the position of the first occurrence of an item in an array,
589  // or -1 if the item is not included in the array.
590  // If the array is large and already in sort order, pass `true`
591  // for **isSorted** to use binary search.
592  _.indexOf = function(array, item, isSorted) {
593    if (array == null) return -1;
594    var i = 0, length = array.length;
595    if (isSorted) {
596      if (typeof isSorted == 'number') {
597        i = isSorted < 0 ? Math.max(0, length + isSorted) : isSorted;
598      } else {
599        i = _.sortedIndex(array, item);
600        return array[i] === item ? i : -1;
601      }
602    }
603    for (; i < length; i++) if (array[i] === item) return i;
604    return -1;
605  };
606
607  _.lastIndexOf = function(array, item, from) {
608    if (array == null) return -1;
609    var idx = array.length;
610    if (typeof from == 'number') {
611      idx = from < 0 ? idx + from + 1 : Math.min(idx, from + 1);
612    }
613    while (--idx >= 0) if (array[idx] === item) return idx;
614    return -1;
615  };
616
617  // Generate an integer Array containing an arithmetic progression. A port of
618  // the native Python `range()` function. See
619  // [the Python documentation](http://docs.python.org/library/functions.html#range).
620  _.range = function(start, stop, step) {
621    if (arguments.length <= 1) {
622      stop = start || 0;
623      start = 0;
624    }
625    step = step || 1;
626
627    var length = Math.max(Math.ceil((stop - start) / step), 0);
628    var range = Array(length);
629
630    for (var idx = 0; idx < length; idx++, start += step) {
631      range[idx] = start;
632    }
633
634    return range;
635  };
636
637  // Function (ahem) Functions
638  // ------------------
639
640  // Reusable constructor function for prototype setting.
641  var Ctor = function(){};
642
643  // Create a function bound to a given object (assigning `this`, and arguments,
644  // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if
645  // available.
646  _.bind = function(func, context) {
647    var args, bound;
648    if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1));
649    if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function');
650    args = slice.call(arguments, 2);
651    bound = function() {
652      if (!(this instanceof bound)) return func.apply(context, args.concat(slice.call(arguments)));
653      Ctor.prototype = func.prototype;
654      var self = new Ctor;
655      Ctor.prototype = null;
656      var result = func.apply(self, args.concat(slice.call(arguments)));
657      if (_.isObject(result)) return result;
658      return self;
659    };
660    return bound;
661  };
662
663  // Partially apply a function by creating a version that has had some of its
664  // arguments pre-filled, without changing its dynamic `this` context. _ acts
665  // as a placeholder, allowing any combination of arguments to be pre-filled.
666  _.partial = function(func) {
667    var boundArgs = slice.call(arguments, 1);
668    return function() {
669      var position = 0;
670      var args = boundArgs.slice();
671      for (var i = 0, length = args.length; i < length; i++) {
672        if (args[i] === _) args[i] = arguments[position++];
673      }
674      while (position < arguments.length) args.push(arguments[position++]);
675      return func.apply(this, args);
676    };
677  };
678
679  // Bind a number of an object's methods to that object. Remaining arguments
vendor: 3,913 bytes, lines 680-796
680  // are the method names to be bound. Useful for ensuring that all callbacks
681  // defined on an object belong to it.
682  _.bindAll = function(obj) {
683    var i, length = arguments.length, key;
684    if (length <= 1) throw new Error('bindAll must be passed function names');
685    for (i = 1; i < length; i++) {
686      key = arguments[i];
687      obj[key] = _.bind(obj[key], obj);
688    }
689    return obj;
690  };
691
692  // Memoize an expensive function by storing its results.
693  _.memoize = function(func, hasher) {
694    var memoize = function(key) {
695      var cache = memoize.cache;
696      var address = hasher ? hasher.apply(this, arguments) : key;
697      if (!_.has(cache, address)) cache[address] = func.apply(this, arguments);
698      return cache[address];
699    };
700    memoize.cache = {};
701    return memoize;
702  };
703
704  // Delays a function for the given number of milliseconds, and then calls
705  // it with the arguments supplied.
706  _.delay = function(func, wait) {
707    var args = slice.call(arguments, 2);
708    return setTimeout(function(){
709      return func.apply(null, args);
710    }, wait);
711  };
712
713  // Defers a function, scheduling it to run after the current call stack has
714  // cleared.
715  _.defer = function(func) {
716    return _.delay.apply(_, [func, 1].concat(slice.call(arguments, 1)));
717  };
718
719  // Returns a function, that, when invoked, will only be triggered at most once
720  // during a given window of time. Normally, the throttled function will run
721  // as much as it can, without ever going more than once per `wait` duration;
722  // but if you'd like to disable the execution on the leading edge, pass
723  // `{leading: false}`. To disable execution on the trailing edge, ditto.
724  _.throttle = function(func, wait, options) {
725    var context, args, result;
726    var timeout = null;
727    var previous = 0;
728    if (!options) options = {};
729    var later = function() {
730      previous = options.leading === false ? 0 : _.now();
731      timeout = null;
732      result = func.apply(context, args);
733      if (!timeout) context = args = null;
734    };
735    return function() {
736      var now = _.now();
737      if (!previous && options.leading === false) previous = now;
738      var remaining = wait - (now - previous);
739      context = this;
740      args = arguments;
741      if (remaining <= 0 || remaining > wait) {
742        clearTimeout(timeout);
743        timeout = null;
744        previous = now;
745        result = func.apply(context, args);
746        if (!timeout) context = args = null;
747      } else if (!timeout && options.trailing !== false) {
748        timeout = setTimeout(later, remaining);
749      }
750      return result;
751    };
752  };
753
754  // Returns a function, that, as long as it continues to be invoked, will not
755  // be triggered. The function will be called after it stops being called for
756  // N milliseconds. If `immediate` is passed, trigger the function on the
757  // leading edge, instead of the trailing.
758  _.debounce = function(func, wait, immediate) {
759    var timeout, args, context, timestamp, result;
760
761    var later = function() {
762      var last = _.now() - timestamp;
763
764      if (last < wait && last > 0) {
765        timeout = setTimeout(later, wait - last);
766      } else {
767        timeout = null;
768        if (!immediate) {
769          result = func.apply(context, args);
770          if (!timeout) context = args = null;
771        }
772      }
773    };
774
775    return function() {
776      context = this;
777      args = arguments;
778      timestamp = _.now();
779      var callNow = immediate && !timeout;
780      if (!timeout) timeout = setTimeout(later, wait);
781      if (callNow) {
782        result = func.apply(context, args);
783        context = args = null;
784      }
785
786      return result;
787    };
788  };
789
790  // Returns the first function passed as an argument to the second,
791  // allowing you to adjust arguments, run code before and after, and
792  // conditionally execute the original function.
793  _.wrap = function(func, wrapper) {
794    return _.partial(wrapper, func);
795  };
796
797  // Returns a negated version of the passed-in predicate.
798  _.negate = function(predicate) {
799    return function() {
800      return !predicate.apply(this, arguments);
801    };
802  };
803
804  // Returns a function that is the composition of a list of functions, each
805  // consuming the return value of the function that follows.
806  _.compose = function() {
807    var args = arguments;
808    var start = args.length - 1;
809    return function() {
810      var i = start;
811      var result = args[start].apply(this, arguments);
812      while (i--) result = args[i].call(this, result);
813      return result;
814    };
815  };
816
817  // Returns a function that will only be executed after being called N times.
818  _.after = function(times, func) {
819    return function() {
820      if (--times < 1) {
821        return func.apply(this, arguments);
822      }
823    };
824  };
825
826  // Returns a function that will only be executed before being called N times.
827  _.before = function(times, func) {
828    var memo;
829    return function() {
830      if (--times > 0) {
831        memo = func.apply(this, arguments);
832      } else {
833        func = null;
834      }
835      return memo;
836    };
837  };
838
839  // Returns a function that will be executed at most one time, no matter how
840  // often you call it. Useful for lazy initialization.
841  _.once = _.partial(_.before, 2);
842
843  // Object Functions
844  // ----------------
845
846  // Retrieve the names of an object's properties.
847  // Delegates to **ECMAScript 5**'s native `Object.keys`
848  _.keys = function(obj) {
849    if (!_.isObject(obj)) return [];
850    if (nativeKeys) return nativeKeys(obj);
851    var keys = [];
852    for (var key in obj) if (_.has(obj, key)) keys.push(key);
853    return keys;
854  };
855
856  // Retrieve the values of an object's properties.
857  _.values = function(obj) {
858    var keys = _.keys(obj);
859    var length = keys.length;
860    var values = Array(length);
861    for (var i = 0; i < length; i++) {
862      values[i] = obj[keys[i]];
863    }
864    return values;
865  };
866
867  // Convert an object into a list of `[key, value]` pairs.
868  _.pairs = function(obj) {
869    var keys = _.keys(obj);
870    var length = keys.length;
871    var pairs = Array(length);
872    for (var i = 0; i < length; i++) {
873      pairs[i] = [keys[i], obj[keys[i]]];
874    }
875    return pairs;
876  };
877
878  // Invert the keys and values of an object. The values must be serializable.
879  _.invert = function(obj) {
880    var result = {};
881    var keys = _.keys(obj);
882    for (var i = 0, length = keys.length; i < length; i++) {
883      result[obj[keys[i]]] = keys[i];
884    }
885    return result;
886  };
887
888  // Return a sorted list of the function names available on the object.
889  // Aliased as `methods`
890  _.functions = _.methods = function(obj) {
891    var names = [];
892    for (var key in obj) {
893      if (_.isFunction(obj[key])) names.push(key);
894    }
895    return names.sort();
896  };
897
898  // Extend a given object with all the properties in passed-in object(s).
899  _.extend = function(obj) {
900    if (!_.isObject(obj)) return obj;
901    var source, prop;
902    for (var i = 1, length = arguments.length; i < length; i++) {
903      source = arguments[i];
904      for (prop in source) {
905        if (hasOwnProperty.call(source, prop)) {
906            obj[prop] = source[prop];
907        }
908      }
909    }
910    return obj;
911  };
912
913  // Return a copy of the object only containing the whitelisted properties.
914  _.pick = function(obj, iteratee, context) {
915    var result = {}, key;
916    if (obj == null) return result;
917    if (_.isFunction(iteratee)) {
918      iteratee = createCallback(iteratee, context);
919      for (key in obj) {
920        var value = obj[key];
921        if (iteratee(value, key, obj)) result[key] = value;
922      }
923    } else {
924      var keys = concat.apply([], slice.call(arguments, 1));
925      obj = new Object(obj);
926      for (var i = 0, length = keys.length; i < length; i++) {
927        key = keys[i];
928        if (key in obj) result[key] = obj[key];
929      }
930    }
931    return result;
932  };
933
934   // Return a copy of the object without the blacklisted properties.
935  _.omit = function(obj, iteratee, context) {
936    if (_.isFunction(iteratee)) {
937      iteratee = _.negate(iteratee);
938    } else {
939      var keys = _.map(concat.apply([], slice.call(arguments, 1)), String);
940      iteratee = function(value, key) {
941        return !_.contains(keys, key);
942      };
943    }
944    return _.pick(obj, iteratee, context);
945  };
946
947  // Fill in a given object with default properties.
948  _.defaults = function(obj) {
949    if (!_.isObject(obj)) return obj;
950    for (var i = 1, length = arguments.length; i < length; i++) {
951      var source = arguments[i];
952      for (var prop in source) {
953        if (obj[prop] === void 0) obj[prop] = source[prop];
954      }
955    }
956    return obj;
957  };
958
959  // Create a (shallow-cloned) duplicate of an object.
960  _.clone = function(obj) {
961    if (!_.isObject(obj)) return obj;
962    return _.isArray(obj) ? obj.slice() : _.extend({}, obj);
963  };
964
965  // Invokes interceptor with the obj, and then returns obj.
966  // The primary purpose of this method is to "tap into" a method chain, in
967  // order to perform operations on intermediate results within the chain.
968  _.tap = function(obj, interceptor) {
969    interceptor(obj);
970    return obj;
971  };
972
973  // Internal recursive comparison function for `isEqual`.
974  var eq = function(a, b, aStack, bStack) {
975    // Identical objects are equal. `0 === -0`, but they aren't identical.
976    // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal).
977    if (a === b) return a !== 0 || 1 / a === 1 / b;
978    // A strict comparison is necessary because `null == undefined`.
979    if (a == null || b == null) return a === b;
980    // Unwrap any wrapped objects.
981    if (a instanceof _) a = a._wrapped;
982    if (b instanceof _) b = b._wrapped;
983    // Compare `[[Class]]` names.
984    var className = toString.call(a);
985    if (className !== toString.call(b)) return false;
986    switch (className) {
987      // Strings, numbers, regular expressions, dates, and booleans are compared by value.
988      case '[object RegExp]':
989      // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i')
990      case '[object String]':
991        // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is
992        // equivalent to `new String("5")`.
993        return '' + a === '' + b;
994      case '[object Number]':
995        // `NaN`s are equivalent, but non-reflexive.
996        // Object(NaN) is equivalent to NaN
997        if (+a !== +a) return +b !== +b;
998        // An `egal` comparison is performed for other numeric values.
999        return +a === 0 ? 1 / +a === 1 / b : +a === +b;
1000      case '[object Date]':
1001      case '[object Boolean]':
1002        // Coerce dates and booleans to numeric primitive values. Dates are compared by their
1003        // millisecond representations. Note that invalid dates with millisecond representations
1004        // of `NaN` are not equivalent.
1005        return +a === +b;
1006    }
1007    if (typeof a != 'object' || typeof b != 'object') return false;
1008    // Assume equality for cyclic structures. The algorithm for detecting cyclic
1009    // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`.
1010    var length = aStack.length;
1011    while (length--) {
1012      // Linear search. Performance is inversely proportional to the number of
1013      // unique nested structures.
1014      if (aStack[length] === a) return bStack[length] === b;
1015    }
1016    // Objects with different constructors are not equivalent, but `Object`s
1017    // from different frames are.
1018    var aCtor = a.constructor, bCtor = b.constructor;
1019    if (
1020      aCtor !== bCtor &&
1021      // Handle Object.create(x) cases
1022      'constructor' in a && 'constructor' in b &&
1023      !(_.isFunction(aCtor) && aCtor instanceof aCtor &&
1024        _.isFunction(bCtor) && bCtor instanceof bCtor)
1025    ) {
1026      return false;
1027    }
1028    // Add the first object to the stack of traversed objects.
1029    aStack.push(a);
1030    bStack.push(b);
1031    var size, result;
1032    // Recursively compare objects and arrays.
1033    if (className === '[object Array]') {
1034      // Compare array lengths to determine if a deep comparison is necessary.
1035      size = a.length;
1036      result = size === b.length;
1037      if (result) {
1038        // Deep compare the contents, ignoring non-numeric properties.
1039        while (size--) {
1040          if (!(result = eq(a[size], b[size], aStack, bStack))) break;
1041        }
1042      }
1043    } else {
1044      // Deep compare objects.
1045      var keys = _.keys(a), key;
1046      size = keys.length;
1047      // Ensure that both objects contain the same number of properties before comparing deep equality.
1048      result = _.keys(b).length === size;
1049      if (result) {
1050        while (size--) {
1051          // Deep compare each member
1052          key = keys[size];
1053          if (!(result = _.has(b, key) && eq(a[key], b[key], aStack, bStack))) break;
1054        }
1055      }
1056    }
1057    // Remove the first object from the stack of traversed objects.
1058    aStack.pop();
1059    bStack.pop();
1060    return result;
1061  };
1062
1063  // Perform a deep comparison to check if two objects are equal.
1064  _.isEqual = function(a, b) {
1065    return eq(a, b, [], []);
1066  };
1067
1068  // Is a given array, string, or object empty?
1069  // An "empty" object has no enumerable own-properties.
1070  _.isEmpty = function(obj) {
1071    if (obj == null) return true;
1072    if (_.isArray(obj) || _.isString(obj) || _.isArguments(obj)) return obj.length === 0;
1073    for (var key in obj) if (_.has(obj, key)) return false;
vendor: 4,428 bytes, lines 1074-1232
1074    return true;
1075  };
1076
1077  // Is a given value a DOM element?
1078  _.isElement = function(obj) {
1079    return !!(obj && obj.nodeType === 1);
1080  };
1081
1082  // Is a given value an array?
1083  // Delegates to ECMA5's native Array.isArray
1084  _.isArray = nativeIsArray || function(obj) {
1085    return toString.call(obj) === '[object Array]';
1086  };
1087
1088  // Is a given variable an object?
1089  _.isObject = function(obj) {
1090    var type = typeof obj;
1091    return type === 'function' || type === 'object' && !!obj;
1092  };
1093
1094  // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp.
1095  _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp'], function(name) {
1096    _['is' + name] = function(obj) {
1097      return toString.call(obj) === '[object ' + name + ']';
1098    };
1099  });
1100
1101  // Define a fallback version of the method in browsers (ahem, IE), where
1102  // there isn't any inspectable "Arguments" type.
1103  if (!_.isArguments(arguments)) {
1104    _.isArguments = function(obj) {
1105      return _.has(obj, 'callee');
1106    };
1107  }
1108
1109  // Optimize `isFunction` if appropriate. Work around an IE 11 bug.
1110  if (typeof /./ !== 'function') {
1111    _.isFunction = function(obj) {
1112      return typeof obj == 'function' || false;
1113    };
1114  }
1115
1116  // Is a given object a finite number?
1117  _.isFinite = function(obj) {
1118    return isFinite(obj) && !isNaN(parseFloat(obj));
1119  };
1120
1121  // Is the given value `NaN`? (NaN is the only number which does not equal itself).
1122  _.isNaN = function(obj) {
1123    return _.isNumber(obj) && obj !== +obj;
1124  };
1125
1126  // Is a given value a boolean?
1127  _.isBoolean = function(obj) {
1128    return obj === true || obj === false || toString.call(obj) === '[object Boolean]';
1129  };
1130
1131  // Is a given value equal to null?
1132  _.isNull = function(obj) {
1133    return obj === null;
1134  };
1135
1136  // Is a given variable undefined?
1137  _.isUndefined = function(obj) {
1138    return obj === void 0;
1139  };
1140
1141  // Shortcut function for checking if an object has a given property directly
1142  // on itself (in other words, not on a prototype).
1143  _.has = function(obj, key) {
1144    return obj != null && hasOwnProperty.call(obj, key);
1145  };
1146
1147  // Utility Functions
1148  // -----------------
1149
1150  // Run Underscore.js in *noConflict* mode, returning the `_` variable to its
1151  // previous owner. Returns a reference to the Underscore object.
1152  _.noConflict = function() {
1153    root._ = previousUnderscore;
1154    return this;
1155  };
1156
1157  // Keep the identity function around for default iteratees.
1158  _.identity = function(value) {
1159    return value;
1160  };
1161
1162  _.constant = function(value) {
1163    return function() {
1164      return value;
1165    };
1166  };
1167
1168  _.noop = function(){};
1169
1170  _.property = function(key) {
1171    return function(obj) {
1172      return obj[key];
1173    };
1174  };
1175
1176  // Returns a predicate for checking whether an object has a given set of `key:value` pairs.
1177  _.matches = function(attrs) {
1178    var pairs = _.pairs(attrs), length = pairs.length;
1179    return function(obj) {
1180      if (obj == null) return !length;
1181      obj = new Object(obj);
1182      for (var i = 0; i < length; i++) {
1183        var pair = pairs[i], key = pair[0];
1184        if (pair[1] !== obj[key] || !(key in obj)) return false;
1185      }
1186      return true;
1187    };
1188  };
1189
1190  // Run a function **n** times.
1191  _.times = function(n, iteratee, context) {
1192    var accum = Array(Math.max(0, n));
1193    iteratee = createCallback(iteratee, context, 1);
1194    for (var i = 0; i < n; i++) accum[i] = iteratee(i);
1195    return accum;
1196  };
1197
1198  // Return a random integer between min and max (inclusive).
1199  _.random = function(min, max) {
1200    if (max == null) {
1201      max = min;
1202      min = 0;
1203    }
1204    return min + Math.floor(Math.random() * (max - min + 1));
1205  };
1206
1207  // A (possibly faster) way to get the current timestamp as an integer.
1208  _.now = Date.now || function() {
1209    return new Date().getTime();
1210  };
1211
1212   // List of HTML entities for escaping.
1213  var escapeMap = {
1214    '&': '&amp;',
1215    '<': '&lt;',
1216    '>': '&gt;',
1217    '"': '&quot;',
1218    "'": '&#x27;',
1219    '`': '&#x60;'
1220  };
1221  var unescapeMap = _.invert(escapeMap);
1222
1223  // Functions for escaping and unescaping strings to/from HTML interpolation.
1224  var createEscaper = function(map) {
1225    var escaper = function(match) {
1226      return map[match];
1227    };
1228    // Regexes for identifying a key that needs to be escaped
1229    var source = '(?:' + _.keys(map).join('|') + ')';
1230    var testRegexp = RegExp(source);
1231    var replaceRegexp = RegExp(source, 'g');
1232    return function(string) {
1233      string = string == null ? '' : '' + string;
1234      return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string;
1235    };
1236  };
1237  _.escape = createEscaper(escapeMap);
1238  _.unescape = createEscaper(unescapeMap);
1239
1240  // If the value of the named `property` is a function then invoke it with the
1241  // `object` as context; otherwise, return it.
1242  _.result = function(object, property) {
1243    if (object == null) return void 0;
1244    var value = object[property];
1245    return _.isFunction(value) ? object[property]() : value;
1246  };
1247
1248  // Generate a unique integer id (unique within the entire client session).
1249  // Useful for temporary DOM ids.
1250  var idCounter = 0;
1251  _.uniqueId = function(prefix) {
1252    var id = ++idCounter + '';
1253    return prefix ? prefix + id : id;
1254  };
1255
1256  // By default, Underscore uses ERB-style template delimiters, change the
1257  // following template settings to use alternative delimiters.
1258  _.templateSettings = {
1259    evaluate    : /<%([\s\S]+?)%>/g,
1260    interpolate : /<%=([\s\S]+?)%>/g,
1261    escape      : /<%-([\s\S]+?)%>/g
1262  };
1263
1264  // When customizing `templateSettings`, if you don't want to define an
1265  // interpolation, evaluation or escaping regex, we need one that is
1266  // guaranteed not to match.
1267  var noMatch = /(.)^/;
1268
1269  // Certain characters need to be escaped so that they can be put into a
1270  // string literal.
1271  var escapes = {
1272    "'":      "'",
1273    '\\':     '\\',
1274    '\r':     'r',
1275    '\n':     'n',
1276    '\u2028': 'u2028',
1277    '\u2029': 'u2029'
1278  };
1279
1280  var escaper = /\\|'|\r|\n|\u2028|\u2029/g;
1281
1282  var escapeChar = function(match) {
1283    return '\\' + escapes[match];
1284  };
1285
1286  // In order to prevent third-party code injection through
1287  // `_.templateSettings.variable`, we test it against the following regular
1288  // expression. It is intentionally a bit more liberal than just matching valid
1289  // identifiers, but still prevents possible loopholes through defaults or
1290  // destructuring assignment.
1291  var bareIdentifier = /^\s*(\w|\$)+\s*$/;
1292
1293  // JavaScript micro-templating, similar to John Resig's implementation.
1294  // Underscore templating handles arbitrary delimiters, preserves whitespace,
1295  // and correctly escapes quotes within interpolated code.
1296  // NB: `oldSettings` only exists for backwards compatibility.
1297  _.template = function(text, settings, oldSettings) {
1298    if (!settings && oldSettings) settings = oldSettings;
1299    settings = _.defaults({}, settings, _.templateSettings);
1300
1301    // Combine delimiters into one regular expression via alternation.
1302    var matcher = RegExp([
1303      (settings.escape || noMatch).source,
1304      (settings.interpolate || noMatch).source,
1305      (settings.evaluate || noMatch).source
1306    ].join('|') + '|$', 'g');
1307
1308    // Compile the template source, escaping string literals appropriately.
1309    var index = 0;
1310    var source = "__p+='";
1311    text.replace(matcher, function(match, escape, interpolate, evaluate, offset) {
1312      source += text.slice(index, offset).replace(escaper, escapeChar);
1313      index = offset + match.length;
1314
1315      if (escape) {
1316        source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'";
1317      } else if (interpolate) {
1318        source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'";
1319      } else if (evaluate) {
1320        source += "';\n" + evaluate + "\n__p+='";
1321      }
1322
1323      // Adobe VMs need the match returned to produce the correct offest.
1324      return match;
1325    });
1326    source += "';\n";
1327
1328    var argument = settings.variable;
1329    if (argument) {
1330      // Insure against third-party code injection.
1331      if (!bareIdentifier.test(argument)) throw new Error(
1332        'variable is not a bare identifier: ' + argument
1333      );
1334    } else {
1335      // If a variable is not specified, place data values in local scope.
1336      source = 'with(obj||{}){\n' + source + '}\n';
1337      argument = 'obj';
1338    }
1339
1340    source = "var __t,__p='',__j=Array.prototype.join," +
1341      "print=function(){__p+=__j.call(arguments,'');};\n" +
1342      source + 'return __p;\n';
1343
1344    try {
1345      render = new Function(argument, '_', source);
1346    } catch (e) {
1347      e.source = source;
1348      throw e;
1349    }
1350
1351    var template = function(data) {
1352      return render.call(this, data, _);
1353    };
1354
1355    // Provide the compiled source as a convenience for precompilation.
vendor: 2,576 bytes, lines 1356-1430
1356    template.source = 'function(' + argument + '){\n' + source + '}';
1357
1358    return template;
1359  };
1360
1361  // Add a "chain" function. Start chaining a wrapped Underscore object.
1362  _.chain = function(obj) {
1363    var instance = _(obj);
1364    instance._chain = true;
1365    return instance;
1366  };
1367
1368  // OOP
1369  // ---------------
1370  // If Underscore is called as a function, it returns a wrapped object that
1371  // can be used OO-style. This wrapper holds altered versions of all the
1372  // underscore functions. Wrapped objects may be chained.
1373
1374  // Helper function to continue chaining intermediate results.
1375  var result = function(obj) {
1376    return this._chain ? _(obj).chain() : obj;
1377  };
1378
1379  // Add your own custom functions to the Underscore object.
1380  _.mixin = function(obj) {
1381    _.each(_.functions(obj), function(name) {
1382      var func = _[name] = obj[name];
1383      _.prototype[name] = function() {
1384        var args = [this._wrapped];
1385        push.apply(args, arguments);
1386        return result.call(this, func.apply(_, args));
1387      };
1388    });
1389  };
1390
1391  // Add all of the Underscore functions to the wrapper object.
1392  _.mixin(_);
1393
1394  // Add all mutator Array functions to the wrapper.
1395  _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) {
1396    var method = ArrayProto[name];
1397    _.prototype[name] = function() {
1398      var obj = this._wrapped;
1399      method.apply(obj, arguments);
1400      if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0];
1401      return result.call(this, obj);
1402    };
1403  });
1404
1405  // Add all accessor Array functions to the wrapper.
1406  _.each(['concat', 'join', 'slice'], function(name) {
1407    var method = ArrayProto[name];
1408    _.prototype[name] = function() {
1409      return result.call(this, method.apply(this._wrapped, arguments));
1410    };
1411  });
1412
1413  // Extracts the result from a wrapped and chained object.
1414  _.prototype.value = function() {
1415    return this._wrapped;
1416  };
1417
1418  // AMD registration happens at the end for compatibility with AMD loaders
1419  // that may not enforce next-turn semantics on modules. Even though general
1420  // practice for AMD registration is to be anonymous, underscore registers
1421  // as a named module because, like jQuery, it is a base library that is
1422  // popular enough to be bundled in a third party lib, but not be part of
1423  // an AMD load request. Those cases could generate an error when an
1424  // anonymous define() is called outside of a loader request.
1425  if (typeof define === 'function' && define.amd) {
1426    define('underscore', [], function() {
1427      return _;
1428    });
1429  }
1430}.call(this));

Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.