vendor: 4,092 bytes, lines 1-168
1/* 2 * jQuery Easing v1.4.1 - http://gsgd.co.uk/sandbox/jquery/easing/ 3 * Open source under the BSD License. 4 * Copyright © 2008 George McGinley Smith 5 * All rights reserved. 6 * https://raw.github.com/gdsmith/jquery-easing/master/LICENSE 7*/ 8 9(function (factory) { 10 if (typeof define === "function" && define.amd) { 11 define(['jquery'], function ($) { 12 return factory($); 13 }); 14 } else if (typeof module === "object" && typeof module.exports === "object") { 15 exports = factory(require('jquery')); 16 } else { 17 factory(jQuery); 18 } 19})(function($){ 20 21// Preserve the original jQuery "swing" easing as "jswing" 22if (typeof $.easing !== 'undefined') { 23 $.easing['jswing'] = $.easing['swing']; 24} 25 26var pow = Math.pow, 27 sqrt = Math.sqrt, 28 sin = Math.sin, 29 cos = Math.cos, 30 PI = Math.PI, 31 c1 = 1.70158, 32 c2 = c1 * 1.525, 33 c3 = c1 + 1, 34 c4 = ( 2 * PI ) / 3, 35 c5 = ( 2 * PI ) / 4.5; 36 37// x is the fraction of animation progress, in the range 0..1 38function bounceOut(x) { 39 var n1 = 7.5625, 40 d1 = 2.75; 41 if ( x < 1/d1 ) { 42 return n1*x*x; 43 } else if ( x < 2/d1 ) { 44 return n1*(x-=(1.5/d1))*x + .75; 45 } else if ( x < 2.5/d1 ) { 46 return n1*(x-=(2.25/d1))*x + .9375; 47 } else { 48 return n1*(x-=(2.625/d1))*x + .984375; 49 } 50} 51 52$.extend( $.easing, 53{ 54 def: 'easeOutQuad', 55 swing: function (x) { 56 return $.easing[$.easing.def](x); 57 }, 58 easeInQuad: function (x) { 59 return x * x; 60 }, 61 easeOutQuad: function (x) { 62 return 1 - ( 1 - x ) * ( 1 - x ); 63 }, 64 easeInOutQuad: function (x) { 65 return x < 0.5 ? 66 2 * x * x : 67 1 - pow( -2 * x + 2, 2 ) / 2; 68 }, 69 easeInCubic: function (x) { 70 return x * x * x; 71 }, 72 easeOutCubic: function (x) { 73 return 1 - pow( 1 - x, 3 ); 74 }, 75 easeInOutCubic: function (x) { 76 return x < 0.5 ? 77 4 * x * x * x : 78 1 - pow( -2 * x + 2, 3 ) / 2; 79 }, 80 easeInQuart: function (x) { 81 return x * x * x * x; 82 }, 83 easeOutQuart: function (x) { 84 return 1 - pow( 1 - x, 4 ); 85 }, 86 easeInOutQuart: function (x) { 87 return x < 0.5 ? 88 8 * x * x * x * x : 89 1 - pow( -2 * x + 2, 4 ) / 2; 90 }, 91 easeInQuint: function (x) { 92 return x * x * x * x * x; 93 }, 94 easeOutQuint: function (x) { 95 return 1 - pow( 1 - x, 5 ); 96 }, 97 easeInOutQuint: function (x) { 98 return x < 0.5 ? 99 16 * x * x * x * x * x : 100 1 - pow( -2 * x + 2, 5 ) / 2; 101 }, 102 easeInSine: function (x) { 103 return 1 - cos( x * PI/2 ); 104 }, 105 easeOutSine: function (x) { 106 return sin( x * PI/2 ); 107 }, 108 easeInOutSine: function (x) { 109 return -( cos( PI * x ) - 1 ) / 2; 110 }, 111 easeInExpo: function (x) { 112 return x === 0 ? 0 : pow( 2, 10 * x - 10 ); 113 }, 114 easeOutExpo: function (x) { 115 return x === 1 ? 1 : 1 - pow( 2, -10 * x ); 116 }, 117 easeInOutExpo: function (x) { 118 return x === 0 ? 0 : x === 1 ? 1 : x < 0.5 ? 119 pow( 2, 20 * x - 10 ) / 2 : 120 ( 2 - pow( 2, -20 * x + 10 ) ) / 2; 121 }, 122 easeInCirc: function (x) { 123 return 1 - sqrt( 1 - pow( x, 2 ) ); 124 }, 125 easeOutCirc: function (x) { 126 return sqrt( 1 - pow( x - 1, 2 ) ); 127 }, 128 easeInOutCirc: function (x) { 129 return x < 0.5 ? 130 ( 1 - sqrt( 1 - pow( 2 * x, 2 ) ) ) / 2 : 131 ( sqrt( 1 - pow( -2 * x + 2, 2 ) ) + 1 ) / 2; 132 }, 133 easeInElastic: function (x) { 134 return x === 0 ? 0 : x === 1 ? 1 : 135 -pow( 2, 10 * x - 10 ) * sin( ( x * 10 - 10.75 ) * c4 ); 136 }, 137 easeOutElastic: function (x) { 138 return x === 0 ? 0 : x === 1 ? 1 : 139 pow( 2, -10 * x ) * sin( ( x * 10 - 0.75 ) * c4 ) + 1; 140 }, 141 easeInOutElastic: function (x) { 142 return x === 0 ? 0 : x === 1 ? 1 : x < 0.5 ? 143 -( pow( 2, 20 * x - 10 ) * sin( ( 20 * x - 11.125 ) * c5 )) / 2 : 144 pow( 2, -20 * x + 10 ) * sin( ( 20 * x - 11.125 ) * c5 ) / 2 + 1; 145 }, 146 easeInBack: function (x) { 147 return c3 * x * x * x - c1 * x * x; 148 }, 149 easeOutBack: function (x) { 150 return 1 + c3 * pow( x - 1, 3 ) + c1 * pow( x - 1, 2 ); 151 }, 152 easeInOutBack: function (x) { 153 return x < 0.5 ? 154 ( pow( 2 * x, 2 ) * ( ( c2 + 1 ) * 2 * x - c2 ) ) / 2 : 155 ( pow( 2 * x - 2, 2 ) *( ( c2 + 1 ) * ( x * 2 - 2 ) + c2 ) + 2 ) / 2; 156 }, 157 easeInBounce: function (x) { 158 return 1 - bounceOut( 1 - x ); 159 }, 160 easeOutBounce: bounceOut, 161 easeInOutBounce: function (x) { 162 return x < 0.5 ? 163 ( 1 - bounceOut( 1 - 2 * x ) ) / 2 : 164 ( 1 + bounceOut( 2 * x - 1 ) ) / 2; 165 } 166}); 167 168});
Line numbers count LF bytes from the start of the resource, as the search results do. Vendor segments are library code the classifier recognised; they are stored but not indexed. Bytes are shown as Latin1 characters, one per byte.